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Teaching Platonic Polyhedrons through Augmented Reality and Virtual Reality

Published:22 October 2018Publication History

ABSTRACT

The act of teaching has become a challenge as the content becomes more democratic and present in the daily life of elementary and middle school students. Mathematics has presented great difficulty for students to understand since several of its contents, of an abstract nature, need to be presented efficiently, mainly due to the lack of appropriate didactic resources. The present work presents three software for the teaching of mathematics of Plato's Polyhedrons through the visualization of their characteristics: faces, vertices, edges, planning and separation of faces, using technologies of Augmented Reality and Virtual Reality, so that the user can manipulate and view in 3D. The goal of software development was to provide accessible, easy-to-use tools that draw students' attention to help math teachers in basic education.

References

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  1. Teaching Platonic Polyhedrons through Augmented Reality and Virtual Reality

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    • Published in

      cover image ACM Other conferences
      IHC '18: Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems
      October 2018
      488 pages
      ISBN:9781450366014
      DOI:10.1145/3274192

      Copyright © 2018 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 22 October 2018

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      Qualifiers

      • short-paper
      • Research
      • Refereed limited

      Acceptance Rates

      IHC '18 Paper Acceptance Rate42of166submissions,25%Overall Acceptance Rate331of973submissions,34%

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