ABSTRACT
This manuscript introduces a virtual reality (VR) environment to support research activity in the real world. We constructed a prototype to support intellectual activity in the field of life sciences using VR. In the prototype, the users can operate a real microscope from a virtual space, along with other useful equipment such as huge displays, and analyze images carefully and intuitively using a immersive visualizer seamlessly integrated in the environment. We belive that our prototype is promising for expanding the potential of VR applications.
Supplemental Material
- Rebecca Randell, Gordon Hutchins, John Sandars, Thilina Ambepitiya, Darren Treanor, Rhys Thomas, and Roy Ruddle. 2012. Using a High-resolution Wall-sized Virtual Microscope to Teach Undergraduate Medical Students. In CHI '12 Extended Abstracts on Human Factors in Computing Systems (CHI EA '12). ACM, New York, NY, USA, 2435--2440. Google ScholarDigital Library
- Theart RP, Loos B, and Niesler TR. 2017. Virtual reality assisted microscopy data visualization and colocalization analysis. BMC Informatics 18(Suppl2), 13 (Feb 2017).Google Scholar
- Tomomi Takashina and Yuji Kokumai. 2016. HistoryMan: a Generic History Visualization Framework in the Loop. In Proceedings of IEEE VIS 2016. IEEE.Google Scholar
Index Terms
- Virtual reality environment to support activity in the real world: a case of working environment using microscope
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