ABSTRACT
Dougong is a unique culture in Chinese traditional architecture. In University, the Architectural students usually use video, pictures, and even handmade craft to learn the knowledge and culture about Dougong. However, making these complicated Dougong components by hands requires a lot of facilities. To solve these problems, this paper builds a learning application using Virtual Reality (VR) technology, where students can master how to construct Dougong by interacting with the virtual models. In addition to learning module, the application creates a simulated scene showing students the great charm and design ideas of ancient Chinese buildings. The comparison experiments indicate that the students learning via VR-based application identify more Dougong components and their placement than those learning via conventional teaching.
Supplemental Material
- A Alam, S Ullah, and N Ali. 2017. The Effect of Learning Based Adaptivity on Students' Performance in 3D-Virtual Learning Environments. IEEE Access PP, 99 (2017), 1.Google Scholar
- Chwen Jen Chen. 2010. Theoretical Bases for Using Virtual Reality in Education. Themes in Science and Technology Education 2, 1--2 (2010), 71--90. earthlab.uoi.gr/theste/index.php/theste/article/download/23/18Google Scholar
- Ying Li, Jiong Zhang, Wei Sun, Jingchun Wang, and Xiaopeng Gao. 2017. VREX: Virtual reality education eXpansion could help to improve the class experience (VREX Platform and Community for VR based Education). In Proceedings - Frontiers in Education Conference, FIE, Vol. 2017-October. 1--5.Google Scholar
- Paul Pivec. 2009. Game-based Learning or Game-based Teaching ? Learning July (2009), 1--24. arXiv:1404.0994Google Scholar
Index Terms
- Experience the dougong construction in virtual reality
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