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abstract

Resolving occlusion for 3D object manipulation with hands in mixed reality

Published:28 November 2018Publication History

ABSTRACT

Due to the need to interact with virtual objects, the hand-object interaction has become an important element in mixed reality (MR) applications. In this paper, we propose a novel approach to handle the occlusion of augmented 3D object manipulation with hands by exploiting the nature of hand poses combined with tracking-based and model-based methods, to achieve a complete mixed reality experience without necessities of heavy computations, complex manual segmentation processes or wearing special gloves. The experimental results show a frame rate faster than real-time and a great accuracy of rendered virtual appearances, and a user study verifies a more immersive experience compared to past approaches. We believe that the proposed method can improve a wide range of mixed reality applications that involve hand-object interactions.

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References

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    • Published in

      cover image ACM Conferences
      VRST '18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology
      November 2018
      570 pages
      ISBN:9781450360869
      DOI:10.1145/3281505

      Copyright © 2018 Owner/Author

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 November 2018

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      Overall Acceptance Rate66of254submissions,26%

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