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PeriTextAR: utilizing peripheral vision for reading text on augmented reality smart glasses

Published: 28 November 2018 Publication History

Abstract

Augmented Reality (AR) provides real-time information by superimposing virtual information onto users' view of the real world. Our work is the first to explore how peripheral vision, instead of central vision, can be used to read text on AR and smart glasses. We present PeriTextAR, a multiword reading interface using rapid serial visual presentation (RSVP)[5]. This enables users to observe the real world using central vision, while using peripheral vision to read virtual information. We first conducted a lab-based study to determine the effect of different text transformation by comparing reading efficiency among 3 capitalization schemes, 2 font faces, 2 text animation methods, and 3 different numbers of words for RSVP paradigm. Another lab-based study followed, investigating the performance of the PeriTextAR against control text, and the results showed significant better performance.

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References

[1]
Project Gutenberg. https://www.gutenberg.org/wiki/Main_Page
[2]
Tobii EyeX eye tracker. https://tobiigaming.com/product/tobii-eyex/
[3]
Word Frequency Data, Corpus of Contemporary American English. http://www.wordfrequency.info
[4]
Susana T.L. Chung, J.Stephen Mansfield, and Gordon E. Legge. 1998. Psychophysics of reading. XVIII. The effect of print size on reading speed in normal peripheral vision. Vision Research 38, 19 (1998), 2949 -- 2962.
[5]
Mary C. Potter. 1976. Short-term conceptual memory for pictures. Journal of Experimental Psychology: Human Learning and Memory 2, 5 (1976), 509.

Cited By

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  • (2023)MyoKey: Inertial Motion Sensing and Gesture-Based QWERTY Keyboard for Extended RealitiesIEEE Transactions on Mobile Computing10.1109/TMC.2022.315693922:8(4807-4821)Online publication date: 1-Aug-2023
  • (2021)Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future ChallengesACM Computing Surveys10.1145/346796354:8(1-38)Online publication date: 4-Oct-2021

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cover image ACM Conferences
VRST '18: Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology
November 2018
570 pages
ISBN:9781450360869
DOI:10.1145/3281505
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 November 2018

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Author Tags

  1. augmented reality
  2. mobile
  3. multiword
  4. peripheral vision
  5. rapid serial visual presentation
  6. reading interface

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VRST '18

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Overall Acceptance Rate 66 of 254 submissions, 26%

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View all
  • (2023)MyoKey: Inertial Motion Sensing and Gesture-Based QWERTY Keyboard for Extended RealitiesIEEE Transactions on Mobile Computing10.1109/TMC.2022.315693922:8(4807-4821)Online publication date: 1-Aug-2023
  • (2021)Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future ChallengesACM Computing Surveys10.1145/346796354:8(1-38)Online publication date: 4-Oct-2021

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