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Human-marionette interaction puppetry using mechanical arm and L-shaped screen

Published: 04 December 2018 Publication History

Abstract

In this paper, we propose a human-marionette interaction system to enhance the interactivity of marionette show. The proposed system is composed of a mechanical arm, an L-shaped screen, a Kinect, a computer, and audio equipment. Using gesture recognition and voice recognition, this system is designed to recognize the audience's gestures and voice to control the marionette and the audiovisual effects of stage. Our system enables audience to enjoy a personalized human-marionette interaction puppetry and transform their role into performer.

References

[1]
Ruofei Du and Liang He. 2016. VRSurus: Enhancing Interactivity and Tangibility of Puppets in Virtual Reality. (2016), 2454--2461.
[2]
Bogyeong Kim, Jaehoon Pyun, and Woohun Lee. 2018. Enhancing Storytelling Experience with Story-Aware Interactive Puppet. (2018).

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  1. Human-marionette interaction puppetry using mechanical arm and L-shaped screen

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    cover image ACM Conferences
    SA '18: SIGGRAPH Asia 2018 Posters
    December 2018
    166 pages
    ISBN:9781450360630
    DOI:10.1145/3283289
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 04 December 2018

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    Author Tags

    1. L-shaped screen
    2. gesture recognition
    3. interaction
    4. mechanical arm
    5. voice recognition

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    • CHINA NATIONAL ARTS FUND

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    SA '18
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    SA '18: SIGGRAPH Asia 2018
    December 4 - 7, 2018
    Tokyo, Japan

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    Overall Acceptance Rate 178 of 869 submissions, 20%

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