skip to main content
10.1145/3283458.3283533acmotherconferencesArticle/Chapter ViewAbstractPublication PagesafrichiConference Proceedingsconference-collections
demonstration

Triggering interest in outdoor gallery exhibitions through touch, sound and games

Published:03 December 2018Publication History

ABSTRACT

The proposed installation aims to attract attention to and trigger interest in an outdoor exhibition through a memory game. Participants will interact with the installation by touching one of four touch-sensitive panels. Light and sound (outputs) are used to indicate which panel should be touched (inputs). The installation was first tested in Finland. Through the set up in Namibia we want to explore aspects such as sustainability and cross-cultural informal learning experience.

References

  1. Antoniou, A., O'Brien, J., Bardon, T., Barnes, A. and Virk, D. 2015. Micro-augmentations: situated calibration of a novel non-tactile, peripheral museum technology. (Jan. 2015), 229--234. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Baer, R.H. and Morrison, H.J. 1980. Microcomputer controlled game. US4207087 (A). Jun. 10, 1980.Google ScholarGoogle Scholar
  3. Bech, T. 2016. The Kinetic Story Teller 2016. ACM SIGGRAPH 2016 Art Gallery (New York, NY, USA, 2016), 354--355. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Cetilia, M. 2016. Pulse Shape 22: Audiovisual Performance and Data Transmutation. ACM SIGGRAPH 2016 Art Gallery (New York, NY, USA, 2016), 317--323. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Heller, F., Knott, T., Weiss, M. and Borchers, J. 2009. Multi-user interaction in virtual audio spaces. (Apr. 2009), 4489--4494. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Islas Sedano, C. 2012. Hypercontextualized Games. University of Eastern Finland.Google ScholarGoogle Scholar
  7. Silva, A. de S. e and Sutko, D.M. eds. 2009. Digital Cityscapes: Merging Digital and Urban Playspaces. Peter Lang Publishing.Google ScholarGoogle Scholar
  8. Spiesberger, P., Jungwirth, F., Wöss, C., Bachl, S., Harms, J. and Grechenig, T. 2015. Woody: a location-based smartphone game to increase children's outdoor activities in urban environments. (Nov. 2015), 368--372. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Steier, R. 2012. Learning landscapes: physical space and digital technology in museum collaboration and learning. Proceedings of the 17th ACM international conference on Supporting group work (Sanibel Island, Florida, USA, Oct. 2012), 297--298. Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Wikipedia 2018. Simon (game). Wikipedia.Google ScholarGoogle Scholar
  11. Zuckerman, O., Pares, N., Benford, S. and Lund, H.H. 2006. Designing Interactive Environments for Outdoors Gaming and Play. CHI '06 Extended Abstracts on Human Factors in Computing Systems (New York, NY, USA, 2006), 419--422. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Triggering interest in outdoor gallery exhibitions through touch, sound and games

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Other conferences
          AfriCHI '18: Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities
          December 2018
          373 pages
          ISBN:9781450365581
          DOI:10.1145/3283458

          Copyright © 2018 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 3 December 2018

          Check for updates

          Qualifiers

          • demonstration
        • Article Metrics

          • Downloads (Last 12 months)9
          • Downloads (Last 6 weeks)0

          Other Metrics

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader