skip to main content
10.1145/3290607.3299027acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
abstract

DC2S2: Designing Crowd-powered Creativity Support Systems

Published: 02 May 2019 Publication History

Abstract

Supporting creativity has been considered as one of the grand challenges of Human Computer Interaction. All creativity lies within humanity and crowdsourcing is a powerful approach for tapping into the collective insights of diverse crowds. Thus, crowdsourcing has great potential in supporting creativity. In this workshop, we brainstorm new crowdsourcing systems and concepts for supporting creativity, by bringing together researchers and industry professionals in a full-day workshop. The workshop consists of discussions of ideas contributed by the participants and hands-on brainstorming sessions in groups for ideating new crowd-powered systems that support creativity. We center the workshop around two themes: supporting the individual and facilitating creativity in groups.

References

[1]
Salvatore Andolina, Hendrik Schneider, Joel Chan, Khalil Klouche, Giulio Jacucci, and Steven Dow. 2017. Crowdboard: Augmenting In-Person Idea Generation with Real-Time Crowds. In Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition (C&C '17). ACM, New York, NY, USA, 106--118.
[2]
Carliss Baldwin and Eric von Hippel. 2011. Modeling a Paradigm Shift: From Producer Innovation to User and Open Collaborative Innovation. Organization Science 22, 6 (2011), 1399--1417.
[3]
Seth Cooper, Adrien Treuille, Janos Barbero, Andrew Leaver-Fay, Kathleen Tuite, Firas Khatib, Alex Cho Snyder, Michael Beenen, David Salesin, David Baker, and Zoran Popovic. 2010. The Challenge of Designing Scientific Discovery Games. In Proceedings of the Fifth International Conference on the Foundations of Digital Games (FDG '10). ACM, New York, NY, USA, 40--47.
[4]
Justin Cranshaw and Aniket Kittur. 2011. The Polymath Project: Lessons from a Successful Online Collaboration in Mathematics. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 1865--1874.
[5]
Mihaly Csikszentmihalyi. 1996. Creativity: Flow and the Psychology of Discovery and Invention. Harper Collins Publishers, New York, NY, USA.
[6]
Alan R. Dennis and Mike L. Williams. 2003. Electronic brainstorming: Theory, research, and future directions. In Group creativity: Innovation through collaboration, Paul B. Paulus and Bernard A. Nijstad (Eds.). Oxford University Press, New York, NY, USA, 160--178.
[7]
Jerome C. Glenn. 2013. Collective Intelligence and an Application by The Millennium Project. World Futures Review 5, 3 (2013), 235--243.
[8]
Jorge Goncalves, Simo Hosio, Vassilis Kostakos, Maja Vukovic, and Shin'ichi Konomi. 2015. Workshop on Mobile and Situated Crowdsourcing. In Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers (UbiComp/ISWC'15 Adjunct). ACM, New York, NY, USA, 1339--1342.
[9]
Jorge Goncalves, Simo Hosio, Maja Vukovic, Shin'ichi Konomi, and Uichin Lee. 2016. WMSC '16: Second Workshop on Mobile and Situated Crowdsourcing. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct (UbiComp '16). ACM, New York, NY, USA, 1435--1440.
[10]
Lu Hong and Scott E. Page. 2004. Groups of diverse problem solvers can outperform groups of high-ability problem solvers. Proceedings of the National Academy of Sciences 101, 46 (2004), 16385--16389.
[11]
Simo Hosio, Jorge Goncalves, Vassilis Kostakos, Keith Cheverst, and Yvonne Rogers. 2013. Human Interfaces for Civic and Urban Engagement: HiCUE '13. In Proceedings of the 2013 ACM Conference on Pervasive and Ubiquitous Computing Adjunct Publication (UbiComp '13 Adjunct). ACM, New York, NY, USA, 713--720.
[12]
Jeff Howe. 2006. The rise of crowdsourcing. Wired Magazine 14, 6 (2006), 1--4.
[13]
Oana Inel, Khalid Khamkham, Tatiana Cristea, Anca Dumitrache, Arne Rutjes, Jelle van der Ploeg, Lukasz Romaszko, Lora Aroyo, and Robert-Jan Sips. 2014. CrowdTruth: Machine-Human Computation Framework for Harnessing Disagreement in Gathering Annotated Data. In The Semantic Web -- ISWC 2014, Peter Mika, Tania Tudorache, Abraham Bernstein, Chris Welty, Craig Knoblock, Denny Vrandecic, Paul Groth, Natasha Noy, Krzysztof Janowicz, and Carole Goble (Eds.). Springer International Publishing, Cham, 486--504.
[14]
Aniket Kittur. 2010. Crowdsourcing, Collaboration and Creativity. XRDS 17, 2 (Dec. 2010), 22--26. DC2S2: Designing Crowd-powered Creativity Support Systems CHI'19 Extended Abstracts, May 4--9, 2019, Glasgow, Scotland UK
[15]
William J. Mitchell, Alan S. Inouye, and Marjory S. Blumenthal. 2003. Beyond Productivity: Information, Technology, Innovation, and Creativity. National Academy Press, Washington, DC, USA.
[16]
Gabriele Paolacci and Jesse Chandler. 2014. Inside the Turk: Understanding Mechanical Turk as a Participant Pool. Current Directions in Psychological Science 23, 3 (2014), 184--188.
[17]
Praveen Paritosh, Panos Ipeirotis, Matt Cooper, and Siddharth Suri. 2011. The Computer is the New Sewing Machine: Benefits and Perils of Crowdsourcing. In Proceedings of the 20th International Conference Companion on World Wide Web (WWW '11). ACM, New York, NY, USA, 325--326.
[18]
Alexander J. Quinn and Benjamin B. Bederson. 2011. Human Computation: A Survey and Taxonomy of a Growing Field. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 1403--1412.
[19]
R. Keith Sawyer. 2012. Explaining creativity: The science of human innovation (2nd ed.). Oxford University Press, New York, NY, USA.
[20]
Ben Shneiderman. 2002. Creativity Support Tools. Commun. ACM 45, 10 (Oct. 2002), 116--120.
[21]
Ben Shneiderman. 2007. Creativity Support Tools: Accelerating Discovery and Innovation. Commun. ACM 50, 12 (Dec. 2007), 20--32.
[22]
Ben Shneiderman. 2009. Creativity Support Tools: A Grand Challenge for HCI Researchers. In Engineering the User Interface: From Research to Practice, Miguel Redondo, Crescencio Bravo, and Manuel Ortega (Eds.). Springer London, London, 1--9.
[23]
Ben Shneiderman, Gerhard Fischer, Mary Czerwinski, Mitch Resnick, Brad Myers, Linda Candy, Ernest Edmonds, Mike Eisenberg, Elisa Giaccardi, Tom Hewett, Pamela Jennings, Bill Kules, Kumiyo Nakakoji, Jay Nunamaker, Randy Pausch, Ted Selker, Elisabeth Sylvan, and Michael Terry. 2006. Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop. International Journal of Human--Computer Interaction 20, 2 (2006), 61--77.
[24]
James Surowiecki. 2005. The Wisdom of Crowds. Anchor, New York, NY, USA.
[25]
Rajan Vaish, Snehalkumar (Neil) S. Gaikwad, Geza Kovacs, Andreas Veit, Ranjay Krishna, Imanol Arrieta Ibarra, Camelia Simoiu, Michael Wilber, Serge Belongie, Sharad Goel, James Davis, and Michael S. Bernstein. 2017. Crowd Research: Open and Scalable University Laboratories. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (UIST '17). ACM, New York, NY, USA, 829--843.
[26]
Maja Vukovic and Soundar Kumara. 2011. Second International Workshop on Ubiquitous Crowdsourcing: Towards a Platform for Crowd Computing. In Proceedings of the 13th International Conference on Ubiquitous Computing (UbiComp '11). ACM, New York, NY, USA, 617--618.
[27]
Maja Vukovic, Soundar Kumara, and Ohad Greenshpan. 2010. Ubiquitous Crowdsourcing. In Proceedings of the 12th ACM International Conference Adjunct Papers on Ubiquitous Computing - Adjunct (UbiComp '10 Adjunct). ACM, New York, NY, USA, 523--526.
[28]
Kai Wang and Jeffrey V. Nickerson. 2017. A literature review on individual creativity support systems. Computers in Human Behavior 74 (2017), 139 -- 151.
[29]
Lixiu Yu, Aniket Kittur, and Robert E. Kraut. 2016. Encouraging "Outside-The-Box" Thinking in Crowd Innovation Through Identifying Domains of Expertise. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing (CSCW '16). ACM, New York, NY, USA, 1214--1222.

Cited By

View all
  • (2022)The Creativity of Text-to-Image GenerationProceedings of the 25th International Academic Mindtrek Conference10.1145/3569219.3569352(192-202)Online publication date: 16-Nov-2022
  • (2022)Interpretable Directed Diversity: Leveraging Model Explanations for Iterative Crowd IdeationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517551(1-28)Online publication date: 29-Apr-2022
  • (2022)REGROW: Reimagining Global Crowdsourcing for Better Human-AI CollaborationExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3503725(1-7)Online publication date: 27-Apr-2022
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
May 2019
3673 pages
ISBN:9781450359719
DOI:10.1145/3290607
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 May 2019

Check for updates

Author Tags

  1. collective intelligence
  2. creativity support
  3. creativity support systems
  4. crowdsourcing

Qualifiers

  • Abstract

Conference

CHI '19
Sponsor:

Acceptance Rates

Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

Upcoming Conference

CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)10
  • Downloads (Last 6 weeks)1
Reflects downloads up to 16 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2022)The Creativity of Text-to-Image GenerationProceedings of the 25th International Academic Mindtrek Conference10.1145/3569219.3569352(192-202)Online publication date: 16-Nov-2022
  • (2022)Interpretable Directed Diversity: Leveraging Model Explanations for Iterative Crowd IdeationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517551(1-28)Online publication date: 29-Apr-2022
  • (2022)REGROW: Reimagining Global Crowdsourcing for Better Human-AI CollaborationExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491101.3503725(1-7)Online publication date: 27-Apr-2022
  • (2021)Investigating and Mitigating Biases in Crowdsourced DataCompanion Publication of the 2021 Conference on Computer Supported Cooperative Work and Social Computing10.1145/3462204.3481729(331-334)Online publication date: 23-Oct-2021
  • (2020)Crowd-powered creativity support systemsCompanion Proceedings of the 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3393672.3398646(1-4)Online publication date: 23-Jun-2020
  • (2020)Creativity on Paid Crowdsourcing PlatformsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376677(1-14)Online publication date: 21-Apr-2020
  • (2019)Design recommendations for augmenting creative tasks with computational primingProceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia10.1145/3365610.3365621(1-13)Online publication date: 26-Nov-2019
  • (2019)Supporting Creative Workers with Crowdsourced FeedbackProceedings of the 2019 Conference on Creativity and Cognition10.1145/3325480.3326556(646-652)Online publication date: 13-Jun-2019

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media