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Idea Bits: A Tangible Design Tool to Aid Idea Generation for Tangible Manipulation

Published: 02 May 2019 Publication History

Abstract

Tangible interaction design students often find it difficult to generate ideas for tangible manipulation. They often restrict their explorations to a few familiar possibilities. To our knowledge, there is no design tool that focuses on facilitating the exploration of a variety of manipulation and aiding generation of ideas for manipulation. To address this gap, we designed Idea Bits, a tangible design tool consisting of interactive physical artifacts that enable users to experience a set of manipulations. These artifacts are coupled with digital examples of tangible systems and technical implementation guidance to help users understand how to implement the manipulations. Our work contributes knowledge about the generation of ideas for manipulation and will be useful to tangible interaction design students, instructors, practitioners, and researchers.

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Cited By

View all
  • (2024)Embedding Thinking Strategies within a Tangible Tree to Orchestrate Small Group BrainstormingProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633361(1-18)Online publication date: 11-Feb-2024
  • (2023)In the hands of users with intellectual disabilities: co-designing tangible user interfaces for mental wellbeingPersonal and Ubiquitous Computing10.1007/s00779-023-01752-x27:6(2171-2191)Online publication date: 1-Dec-2023
  • (2021)Exploring Opportunities to Aid Generation of Input Action Ideas for Tangible User InterfacesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445713(1-21)Online publication date: 6-May-2021

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cover image ACM Conferences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
May 2019
3673 pages
ISBN:9781450359719
DOI:10.1145/3290607
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 May 2019

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Author Tags

  1. design tools
  2. idea generation
  3. manipulation
  4. tangible interaction design
  5. tangible user interfaces

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Cited By

View all
  • (2024)Embedding Thinking Strategies within a Tangible Tree to Orchestrate Small Group BrainstormingProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633361(1-18)Online publication date: 11-Feb-2024
  • (2023)In the hands of users with intellectual disabilities: co-designing tangible user interfaces for mental wellbeingPersonal and Ubiquitous Computing10.1007/s00779-023-01752-x27:6(2171-2191)Online publication date: 1-Dec-2023
  • (2021)Exploring Opportunities to Aid Generation of Input Action Ideas for Tangible User InterfacesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445713(1-21)Online publication date: 6-May-2021

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