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Interactive Visualizer to Facilitate Game Designers in Understanding Machine Learning

Published:02 May 2019Publication History

ABSTRACT

Machine Learning (ML) is a useful tool for modern game designers but often requires a technical background to understand. This gap of knowledge can intimidate less technical game designers from employing ML techniques to evaluate designs or incorporate ML into game mechanics. Our research aims to bridge this gap by exploring interactive visualizations as a way to introduce ML principles to game designers. We have developed QUBE, an interactive level designer that shifts ML education into the context of game design. We present QUBE's interactive visualization techniques and evaluation through two expert panels (n=4, n=6) with game design, ML, and user experience experts.

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      • Published in

        cover image ACM Conferences
        CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
        May 2019
        3673 pages
        ISBN:9781450359719
        DOI:10.1145/3290607

        Copyright © 2019 Owner/Author

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 2 May 2019

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