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3DTactileDraw: A Tactile Pattern Design Interface for Complex Arrangements of Actuators

Published: 02 May 2019 Publication History

Abstract

Creating tactile patterns for a grid or a 3D arrangement of a large number of actuators presents a challenge as the design space is huge. This paper explores two different possibilities of implementing an easy-to-use interface for tactile pattern design on a large number of actuators around the head. Two user studies were conducted in order to iteratively improve the prototype to fit user needs.

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References

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David Cuartielles, A. Göransson, T. Olsson, and S. Stenslie. 2012. Developing Visual Editors for High-Resolution Haptic Patterns. The Seventh International Workshop on Haptic and Audio Interaction Design (2012), 42--44.
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Frank A. Geldard. 1957. Adventures in tactile literacy. American Psychologist 12, 3 (1957), 115--124.
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Kyungpyo Hong, Jaebong Lee, and Seungmoon Choi. 2013. Demonstration-based vibrotactile pattern authoring. In Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction - TEI '13. ACM Press, New York, New York, USA, 219.
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Lynette A. Jones and Nadine B. Sarter. 2008. Tactile Displays: Guidance for Their Design and Application. Human Factors: The Journal of the Human Factors and Ergonomics Society 50, 1 (feb 2008), 90--111.
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Oliver Beren Kaul, Kevin Meier, and Michael Rohs. 2017. Increasing Presence in Virtual Reality with a Vibrotactile Grid Around the Head. Springer International Publishing, Cham, 289--298.
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Oliver Beren Kaul and Michael Rohs. 2016. HapticHead: 3D Guidance and Target Acquisition through a Vibrotactile Grid. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16. ACM Press, New York, New York, USA, 2533--2539.
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Oliver Beren Kaul and Michael Rohs. 2017. HapticHead: A Spherical Vibrotactile Grid around the Head for 3D Guidance in Virtual and Augmented Reality. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems CHI '17. ACM Press, New York, New York, USA, 3729--3740.
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Jaebong Lee, Jonghyun Ryu, and Seungmoon Choi. 2009. Vibrotactile score: A score metaphor for designing vibrotactile patterns. In Proceedings - 3rd Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, World Haptics 2009. IEEE, 302--307. arXiv:arXiv:1011.1669v3
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Cited By

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  • (2024)CoTacs: A Haptic Toolkit to Explore Effective On-Body Haptic Feedback by Ideating, Designing, Evaluating and Refining Haptic Designs Using Group CollaborationInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2358460(1-21)Online publication date: 7-Jun-2024
  • (2023)Can we crowdsource Tacton similarity perception and metaphor ratings?Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581120(1-13)Online publication date: 19-Apr-2023
  • (2022)ANISMA: A Prototyping Toolkit to Explore Haptic Skin Deformation Applications Using Shape-Memory AlloysACM Transactions on Computer-Human Interaction10.1145/349049729:3(1-34)Online publication date: 30-Jun-2022
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cover image ACM Conferences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
May 2019
3673 pages
ISBN:9781450359719
DOI:10.1145/3290607
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 02 May 2019

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Author Tags

  1. design interface
  2. tactile feedback
  3. tactile pattern design
  4. tactile patterns

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Cited By

View all
  • (2024)CoTacs: A Haptic Toolkit to Explore Effective On-Body Haptic Feedback by Ideating, Designing, Evaluating and Refining Haptic Designs Using Group CollaborationInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2358460(1-21)Online publication date: 7-Jun-2024
  • (2023)Can we crowdsource Tacton similarity perception and metaphor ratings?Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581120(1-13)Online publication date: 19-Apr-2023
  • (2022)ANISMA: A Prototyping Toolkit to Explore Haptic Skin Deformation Applications Using Shape-Memory AlloysACM Transactions on Computer-Human Interaction10.1145/349049729:3(1-34)Online publication date: 30-Jun-2022
  • (2022)XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR55827.2022.00071(548-557)Online publication date: Oct-2022
  • (2021)VRTactileDraw: A Virtual Reality Tactile Pattern Designer for Complex Spatial Arrangements of ActuatorsHuman-Computer-Interaction – INTERACT 202110.1007/978-3-030-85607-6_15(212-233)Online publication date: 27-Aug-2021
  • (2020)Design and Evaluation of On-the-Head Spatial Tactile PatternsProceedings of the 19th International Conference on Mobile and Ubiquitous Multimedia10.1145/3428361.3428407(229-239)Online publication date: 22-Nov-2020
  • (2020)Vibrotactile Funneling Illusion and Localization Performance on the HeadProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376335(1-13)Online publication date: 21-Apr-2020

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