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Crushed it!: Interactive Floor Demonstration

Published: 02 May 2019 Publication History

Abstract

We introduceCrushed It!, an interactive game on a sensor floor. This floor is combined with a multiple projector system to reduce occlusions from players' interactions with the floor. Individual displays, an HTC Vive to track player position, and smart watches were added to provide an extra layer of interactivity. We created this interactive experience to explore collaboration between people when interacting with large displays. We contribute a novel combination of different technologies for this game system and our studies showed this game is both entertaining and provides players with motivation to stay physically active. We believe presenting at interactivity would be a benefit to both our research and to the attendees of CHI 2019.

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References

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Daniel Vogel and Ravin Balakrishnan. 2004. Interactive Public Ambient Displays: Transitioning from Implicit to Explicit, Public to Personal, Interaction with Multiple Users. In Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology (UIST '04). ACM, New York, NY, USA, 137--146.
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    cover image ACM Conferences
    CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
    May 2019
    3673 pages
    ISBN:9781450359719
    DOI:10.1145/3290607
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 02 May 2019

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    Author Tags

    1. collaboration
    2. exergames
    3. gaming
    4. human-centered computing
    5. interaction techniques
    6. interactive floor

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    • Demonstration

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    CHI '19
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    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

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