skip to main content
10.1145/3306500.3306556acmotherconferencesArticle/Chapter ViewAbstractPublication Pagesic4eConference Proceedingsconference-collections
research-article

Augmented reality in science classroom: perceived effects in education, visualization and information processing

Published:10 January 2019Publication History

ABSTRACT

Technology in education has evolved over the decades and has provided more opportunities for technologies such as Augmented Reality to find its way into the pedagogy of teachers in science. In this paper, an AR app was used in facilitating a lesson on chemical bonding and simple compounds. The effects of such innovation were studied using observation and various data gathering methods in an action research design. Results show that AR is a tool that enhances visualization of concepts through elements of virtual and real images, allows students to map physical characteristics easily and aids them in developing mental images for further discourse. Results also show that AR does not only improve motivation but triggers more student-student interaction and teacher-student interaction as well. Students learning attitudes towards chemistry improved in terms of their appreciation of the subject, their perception of its relation to real life and of their meaning-making processes. The teacher indicated that AR apps can innovate the classroom and can provide opportunities for implementation as they are easy to use. However, findings also show that teachers may have a hard time looking for free resources of apps that will meet their needs, and that there is challenge in ensuring that misconceptions are avoided from AR apps' oversimplification of visualization. This study also presents some action plans for further use of AR apps in teaching science.

References

  1. N. D. Finkelstein, W. K. Adams, C. J. Keller, P. B. Kohl, K. K. Perkins, N. S. Podolefsky and S. Reid, "When learning about the real world is better done virtually: A study of substituting computer simulations for laboratory equipment," Physical Review Special Topics - Physics Education Research, 2005.Google ScholarGoogle ScholarCross RefCross Ref
  2. P. Schueffel, "The Concise Fintech Compendium," Fribourg: School of Management, Fribourg/Switzerland, 2017.Google ScholarGoogle Scholar
  3. J. Jensen, T. Kummer and P. Dodoy, "Improvements from a Flipped Classroom May Simply Be the Fruits of Active Learning.," CBE- Life Sciences Education, pp. 14, 1, 2015.Google ScholarGoogle Scholar
  4. D. o. Education, Policy Guidelines on the Implementation of Grades 1 to 10 of the K to 12 Basic Education Curriculum (Bec) Effective School Year 2012--2013, Pasig: DepEd Ph, 2012.Google ScholarGoogle Scholar
  5. L. Cuban, Teachers and Machines, New York: Teachers College Press, 1986.Google ScholarGoogle Scholar
  6. K. Lee, "Augmented Reality in Education Training," TechTrends, pp. 13--14, March/April 2012.Google ScholarGoogle ScholarCross RefCross Ref
  7. A. Nacharit and N. Srisawasdi, "Using Mobile Augmented Reality for Chemistry Learning Acid-base Titration: Correlation between Motivation and Perception," in 23rd International Conference on Computers in Education, Khon Kaen, Thailand, 2015.Google ScholarGoogle Scholar
  8. S. Butt, E. Clery, V. Abeywardana and M. Phillips, "Tracking public views on medical research," Wellcome Trust Monitor, 2012.Google ScholarGoogle Scholar
  9. D. William, "Ahead of the curve: The power of assessment to transform teaching and learning," in Content Then Process: Teacher Learning Communities in the Service of Formative Assessment, Bloomington, IN, Solution Tree, 2007, pp. 183--204.Google ScholarGoogle Scholar
  10. A. Bernardo, L. A., M. Prudente and L. Roleda, "Students' perceptions of science classes in the Philippines," Asia Pacific Education Review, pp. 285--295, 2008.Google ScholarGoogle ScholarCross RefCross Ref
  11. V. M. Talisayon and C. R. Balbin, "Science-Related Attitudes and Interests of Students," in The Relevance of Science Education, Penang, Malaysia, 2006.Google ScholarGoogle Scholar
  12. S. Chen, H.-C. Lo, J.-W. Lin, J.-C. Liang, H.-Y. Chang, F.-K. Hwang, G.-L. Chiou, Y.-T. Wu, S. W.-Y. Lee, H.-K. Wu, C.Y. Wang and C.-C. Tsai, "Development and implications of technology in reform-based physics laboratories," Physical Review Special Topics - Physics Education Research, vol. 8, no. 2, 2012.Google ScholarGoogle ScholarCross RefCross Ref
  13. K.-E. Chang, Y.-L. Chen, H.-Y. Lin and Y.-T. Sung, "Effects of learning support in simulation-based physics learning," Computers & Education, vol. 51, no. 4, pp. 1486--1498, 2008. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Z. Zacharia and O. R. Anderson, "The effects of an interactive computer-based simulation prior to performing a laboratory inquiry-based experiment on students' conceptual understanding of physics," American Journal of Physics, vol. 71, no. 6, p. 18, 2003.Google ScholarGoogle ScholarCross RefCross Ref
  15. D. R. Joan, "Enhancing Education Through Mobile Augmented Reality," Journal of Educational Technology, vol. 11, no. 4, pp. 8--14, 2015.Google ScholarGoogle Scholar
  16. J. M. Gutiérrez and M. D. M. Fernández, "Augmented Reality Environments in Learning, Communicational and Professional Contexts in Higher Education," Digital Education Review, no. 26, pp. 22--35, 2014.Google ScholarGoogle Scholar
  17. T. Chandrasekera and S.-Y. Yoon, "Augmented Reality, Virtual Reality and their effect on learning style in the creative design process," Design and Technology Education, vol. 23, no. 1, pp. 55--75, 2018.Google ScholarGoogle Scholar
  18. R. Duit and D. F. Treagust, "Conceptual change-A powerful framework for improving science teaching and learning," International Journal of Science Education, 2003.Google ScholarGoogle ScholarCross RefCross Ref

Index Terms

  1. Augmented reality in science classroom: perceived effects in education, visualization and information processing

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Other conferences
      IC4E '19: Proceedings of the 10th International Conference on E-Education, E-Business, E-Management and E-Learning
      January 2019
      469 pages
      ISBN:9781450366021
      DOI:10.1145/3306500

      Copyright © 2019 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 10 January 2019

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader