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The Surrogate Body in Play

Published: 17 October 2019 Publication History

Abstract

Games research within the Human-Computer Interaction (HCI) community currently draws most of its understanding of immersion, engagement and player experience from Psychology. However, these phenomena are also studied by the humanities, i.e., Media Theory, a field that conceptualises these parameters as affective and situated in specific contexts. Here, we draw from surrogate body (Leihkörper) theory proposed by Voss for cinematic experiences, and apply it to a variety of different contexts in which digital games are played. Doing so, we not only refine the theory but also introduce a socio-technical, cultural and affective understanding of play contexts that can contribute to how we examine players' experiences. Further, we provide a case detailing how Games Research can engage with humanistic theories, and explore their relevance for the design and evaluation of digital games.

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cover image ACM Conferences
CHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
October 2019
680 pages
ISBN:9781450366885
DOI:10.1145/3311350
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Author Tags

  1. aesthetics
  2. digital games
  3. immersion
  4. leihkorper
  5. media theory
  6. play
  7. surrogate body

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