skip to main content
10.1145/3313831.3376820acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article
Honorable Mention

Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency

Published:23 April 2020Publication History

ABSTRACT

While craft has had increasing influence on HCI research, HCI researchers tend to engage craft in limited capacities, often focusing on the juxtapositions of "traditional" craft and "innovative" computing. In this paper, we describe the structure and results of a six-week "experimental weaving residency" to show how HCI practitioners, engineers, and craftspeople perform similar work and can productively collaborate to envision new technological interfaces at early stages of development. We address both social and technical challenges of residencies and critically reflect on biases about technical and craft labor that we held prior to the residency. We share our experiences and lessons learned in the hopes of supporting future collaborations with craftspeople and broadening the techniques we use to address design challenges.

Skip Supplemental Material Section

Supplemental Material

a691-devendorf-presentation.mp4

mp4

49.2 MB

References

  1. 2015. Artists In Residence Give High-Tech Projects A Human Touch. (2015). https://www.npr.org/Google ScholarGoogle Scholar
  2. 2016. The Autodesk Artist-in-Residence Program - Insightful Interview. (May 2016). https://theartian.com/Google ScholarGoogle Scholar
  3. 2018. Pressure Sensors: Dena Molnar. (2018). http://www.denamolnar.com/textiles/pressure-sensors/Google ScholarGoogle Scholar
  4. 2019a. eTextile Spring Break. (2019). http://etextilespringbreak.org/Google ScholarGoogle Scholar
  5. 2019b. Eyebeam. (2019). https://www.eyebeam.org/Google ScholarGoogle Scholar
  6. 2019c. Fiber Department Shows Smart Textiles Can Change the Fashion Industry. (2019). https://www.mica.edu/Google ScholarGoogle Scholar
  7. 2019d. How Hosting Creative Residencies Helps Autodesk Build Better 3D Software. (2019). https://www.forbes.com/Google ScholarGoogle Scholar
  8. 2019e. http://etextile-summercamp.org/. (2019). http://etextile-summercamp.org/Google ScholarGoogle Scholar
  9. 2019f. Jacquard x Google Arts & Culture - Artist Residency by Google Arts & Culture Lab, Jacquard textbar Experiments with Google. (2019). https://experiments.withgoogle.com/jacquard-residencyGoogle ScholarGoogle Scholar
  10. 2019g. KOBAKANT. (2019). http://www.kobakant.at/Google ScholarGoogle Scholar
  11. 2019h. STUDIO for Creative Inquiry, Residencies. (2019). http://studioforcreativeinquiry.org/residenciesGoogle ScholarGoogle Scholar
  12. 2019i. studio99. (2019). https://msrstudio99.wordpress.com/Google ScholarGoogle Scholar
  13. 2019j. subnetAIR: Artist in Residence Program -- Center for Human-Computer Interaction. (2019). https://hci.sbg.ac.at/subnetair/Google ScholarGoogle Scholar
  14. 2019a. WEAR Sustain Knowledge Platform - DataScouts. (2019). https://wearsustain.eu/dashboards/homeGoogle ScholarGoogle Scholar
  15. 2019b. Weaving Lab, Marianne Fairbanks. (2019). https://www.mariannefairbanks.com/weave-labGoogle ScholarGoogle Scholar
  16. 2019. WifiTapestry 1.0. (2019). http://www.wifitapestry.com/Google ScholarGoogle Scholar
  17. 2019. Woven Signals. (2019). http://emeteuz.com/woven-signals/Google ScholarGoogle Scholar
  18. Glenn Adamson. 2019. Thinking Through Craft (reissue edition ed.). Bloomsbury Visual Arts, London.Google ScholarGoogle Scholar
  19. Anne Balsamo. 2011. Designing Culture: The Technological Imagination at Work . Duke University Press Books, Durham NC.Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Elizabeth Wayland Barber. 1996. Women's Work: The First 20,000 Years Women, Cloth, and Society in Early Times (1st edition ed.). W. W. Norton, New York.Google ScholarGoogle Scholar
  21. Shaowen Bardzell. 2010. Feminist HCI: Taking Stock and Outlining an Agenda for Design. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '10). ACM, New York, NY, USA, 1301--1310. http://dx.doi.org/10.1145/1753326.1753521Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Steve Benford, Chris Greenhalgh, Bob Anderson, Rachel Jacobs, Mike Golembewski, Marina Jirotka, Bernd Carsten Stahl, Job Timmermans, Gabriella Giannachi, Matt Adams, Ju Row Farr, Nick Tandavanitj, and Kirsty Jennings. 2015. The Ethical Implications of HCI's Turn to the Cultural. ACM Trans. Comput.-Hum. Interact. 22, 5, Article 24 (Aug. 2015), 37 pages. http://dx.doi.org/10.1145/2775107Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Leah Buechley. 2010. LilyPad Arduino: Rethinking the Materials and Cultures of Educational Technology. In Proceedings of the 9th International Conference of the Learning Sciences - Volume 2 (ICLS '10). International Society of the Learning Sciences, Chicago, Illinois, 127--128. http://dl.acm.org/citation.cfm?id=1854509.1854566Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Amy Cheatle and Steven J. Jackson. 2015. Digital Entanglements: Craft, Computation and Collaboration in Fine Art Furniture Production. In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing (CSCW '15). ACM, New York, NY, USA, 958--968. http://dx.doi.org/10.1145/2675133.2675291Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Audrey Desjardins and Timea Tihanyi. 2019. ListeningCups: A Case of Data Tactility and Data Stories. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). ACM, New York, NY, USA, 147--160. http://dx.doi.org/10.1145/3322276.3323694Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Laura Devendorf, Kristina Andersen, Daniela K. Rosner, Ron Wakkary, and James Pierce. 2019. From HCI to HCI-Amusement: Strategies for Engaging What New Technology Makes Old. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, New York, NY, USA, Article 35, 12 pages. http://dx.doi.org/10.1145/3290605.3300265Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Laura Devendorf and Chad Di Lauro. 2019. Adapting Double Weaving and Yarn Plying Techniques for Smart Textiles Applications. In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '19). ACM, New York, NY, USA, 77--85. http://dx.doi.org/10.1145/3294109.3295625Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Laura Devendorf and Daniela K. Rosner. 2017. Beyond Hybrids: Metaphors and Margins in Design. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, New York, NY, USA, 995--1000. http://dx.doi.org/10.1145/3064663.3064705Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Anne Collins Goodyear. 2004. Gyorgy Kepes, Billy Klüver, and American art of the 1960s: Defining attitudes toward science and technology. Science in Context 17, 4 (2004), 611--635.Google ScholarGoogle ScholarCross RefCross Ref
  30. Anja Hertenberger, Barbro Scholz, Beam Contrechoc, Becky Stewart, Ebru Kurbak, Hannah Perner-Wilson, Irene Posch, Isabel Cabral, Jie Qi, Katharina Childs, Kristi Kuusk, Lynsey Calder, Marina Toeters, Marta Kisand, Martijn ten Bhömer, Maurin Donneaud, Meg Grant, Melissa Coleman, Mika Satomi, Mili Tharakan, Pauline Vierne, Sara Robertson, Sarah Taylor, and Troy Robert Nachtigall. 2014. 2013 e-Textile Swatchbook Exchange: The Importance of Sharing Physical Work. In Proceedings of the 2014 ACM International Symposium on Wearable Computers: Adjunct Program (ISWC '14 Adjunct). ACM, New York, NY, USA, 77--81. http://dx.doi.org/10.1145/2641248.2641276Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Studio Homunculus. 2012. Haptic Intelligentsia. (2012). http://studio-homunculus.com/portfolio/haptic-intelligentsia-human-prototyping-machine/Google ScholarGoogle Scholar
  32. Miwa Ikemiya and Daniela K. Rosner. 2014. Broken Probes: Toward the Design of Worn Media . Personal Ubiquitous Comput. 18, 3 (March 2014), 671--683. http://dx.doi.org/10.1007/s00779-013-0690-yGoogle ScholarGoogle ScholarDigital LibraryDigital Library
  33. Tim Ingold. 2013. Making: Anthropology, Archaeology, Art and Architecture (1 edition ed.). Routledge, London ; New York.Google ScholarGoogle ScholarCross RefCross Ref
  34. Steven J. Jackson and Laewoo Kang. 2014. Breakdown, Obsolescence and Reuse: HCI and the Art of Repair. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 449--458. http://dx.doi.org/10.1145/2556288.2557332Google ScholarGoogle ScholarDigital LibraryDigital Library
  35. Rachel Jacobs, Steve Benford, and Ewa Luger. 2015. Behind The Scenes at HCI's Turn to the Arts. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 567--578. http://dx.doi.org/10.1145/2702613.2732513Google ScholarGoogle ScholarDigital LibraryDigital Library
  36. Rachel Jacobs, Steve Benford, Ewa Luger, and Candice Howarth. 2016. The Prediction Machine: Performing Scientific and Artistic Process. In Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS '16). ACM, New York, NY, USA, 497--508. http://dx.doi.org/10.1145/2901790.2901825Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. Rachel Jacobs, Steve Benford, Mark Selby, Michael Golembewski, Dominic Price, and Gabriella Giannachi. 2013. A Conversation Between Trees: What Data Feels Like in the Forest. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 129--138. http://dx.doi.org/10.1145/2470654.2470673Google ScholarGoogle ScholarDigital LibraryDigital Library
  38. Laewoo (Leo) Kang, Steven J. Jackson, and Phoebe Sengers. 2018. Intermodulation: Improvisation and Collaborative Art Practice for HCI. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Article 160, 13 pages. http://dx.doi.org/10.1145/3173574.3173734Google ScholarGoogle ScholarDigital LibraryDigital Library
  39. Lucian Leahu, Jennifer Thom-Santelli, Claudia Pederson, and Phoebe Sengers. 2008. Taming the Situationist Beast. In Proceedings of the 7th ACM Conference on Designing Interactive Systems (DIS '08). ACM, New York, NY, USA, 203--211. http://dx.doi.org/10.1145/1394445.1394467Google ScholarGoogle ScholarDigital LibraryDigital Library
  40. Casey Lesser. 2017. What It's Like to Be an Artist in Residence at Facebook. (Oct. 2017). https://www.artsy.net/article/artsy-editorial-artist-residence-facebookGoogle ScholarGoogle Scholar
  41. Golan Levin. 2013. University Artist-in-Residence Programs. Benchmarking Report. http://studioforcreativeinquiry.org/public/university_artist_in_residence_report_2013.pdfGoogle ScholarGoogle Scholar
  42. Maya Livio and Lori Emerson. 2019. Towards Feminist Labs: Provocations for Collective Knowledge-Making. In Critical Makers Reader. Institute of Network Cultures, Amsterdam. https://networkcultures.org/blog/publication/the-critical-makers-reader-unlearning-technology/Google ScholarGoogle Scholar
  43. LOOMIA. 2016. Tale 2--A History of Smart Fabric. (June 2016). https://medium.com/@LoomiaCo/tale-2-a-//history-of-e-textiles-and-conductive-fabrics//-dbe9c4a0cb03Google ScholarGoogle Scholar
  44. Anja Lund, Karin Rundqvist, Erik Nilsson, Liyang Yu, Bengt Hagström, and Christian Müller. 2018. Energy harvesting textiles for a rainy day: woven piezoelectrics based on melt-spun PVDF microfibres with a conducting core. npj Flexible Electronics 2, 1 (March 2018), 9. http://dx.doi.org/10.1038/s41528-018-0022--4Google ScholarGoogle ScholarCross RefCross Ref
  45. G. Mattana, T. Kinkeldei, D. Leuenberger, C. Ataman, J. J. Ruan, F. Molina-Lopez, A. V. Quintero, G. Nisato, G. Tröster, D. Briand, and N. F. de Rooij. 2013. Woven Temperature and Humidity Sensors on Flexible Plastic Substrates for E-Textile Applications. IEEE Sensors Journal 13, 10 (Oct. 2013), 3901--3909. http://dx.doi.org/10.1109/JSEN.2013.2257167Google ScholarGoogle ScholarCross RefCross Ref
  46. Ali Maziz, Alessandro Concas, Alexandre Khaldi, Jonas Stålhand, Nils-Krister Persson, and Edwin W. H. Jager. 2017. Knitting and weaving artificial muscles. Science Advances 3, 1 (Jan. 2017), e1600327. http://dx.doi.org/10.1126/sciadv.1600327Google ScholarGoogle ScholarCross RefCross Ref
  47. Jussi Mikkonen and Emmi Pouta. 2015. Weaving Electronic Circuit into Two-layer Fabric. In Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers (UbiComp/ISWC'15 Adjunct). ACM, New York, NY, USA, 245--248. http://dx.doi.org/10.1145/2800835.2800936Google ScholarGoogle ScholarDigital LibraryDigital Library
  48. Lisa Nakamura. 2014. Indigenous Circuits: Navajo Women and the Racialization of Early Electronic Manufacture. American Quarterly 66, 4 (Dec. 2014), 919--941. http://dx.doi.org/10.1353/aq.2014.0070Google ScholarGoogle ScholarCross RefCross Ref
  49. Michael Nitsche and Anna Weisling. 2019. When is It Not Craft?: Materiality and Mediation when Craft and Computing Meet. In Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '19). ACM, New York, NY, USA, 683--689. http://dx.doi.org/10.1145/3294109.3295651 event-place: Tempe, Arizona, USA.Google ScholarGoogle ScholarDigital LibraryDigital Library
  50. Digital Weaving Norway. 2019. TC2 Digital Jacquard Loom. (2019). http://www.digitalweaving.no/Google ScholarGoogle Scholar
  51. Hyunjoo Oh, Michael Eisenberg, Mark D. Gross, and Sherry Hsi. 2015. Paper Mechatronics: A Design Case Study for a Young Medium. In Proceedings of the 14th International Conference on Interaction Design and Children (IDC '15). ACM, New York, NY, USA, 371--374. http://dx.doi.org/10.1145/2771839.2771919Google ScholarGoogle ScholarDigital LibraryDigital Library
  52. Ivan Poupyrev, Nan-Wei Gong, Shiho Fukuhara, Mustafa Emre Karagozler, Carsten Schwesig, and Karen E. Robinson. 2016. Project Jacquard: Interactive Digital Textiles at Scale. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 4216--4227. http://dx.doi.org/10.1145/2858036.2858176Google ScholarGoogle ScholarDigital LibraryDigital Library
  53. Jie Qi, Leah Buechley, Andrew "bunnie" Huang, Patricia Ng, Sean Cross, and Joseph A. Paradiso. 2018. Chibitronics in the Wild: Engaging New Communities in Creating Technology with Paper Electronics. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Article 252, 11 pages. http://dx.doi.org/10.1145/3173574.3173826Google ScholarGoogle ScholarDigital LibraryDigital Library
  54. Alec Rivers, Andrew Adams, and Fr'do Durand. 2012. Sculpting by Numbers. ACM Trans. Graph. 31, 6 (Nov. 2012), 157:1--157:7. http://dx.doi.org/10.1145/2366145.2366176Google ScholarGoogle ScholarDigital LibraryDigital Library
  55. Daniela K. Rosner. 2018. Critical Fabulations: Reworking the Methods and Margins of Design . The MIT Press.Google ScholarGoogle ScholarCross RefCross Ref
  56. Daniela K. Rosner, Samantha Shorey, Brock R. Craft, and Helen Remick. 2018. Making Core Memory: Design Inquiry into Gendered Legacies of Engineering and Craftwork. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, 531:1--531:13. http://dx.doi.org/10.1145/3173574.3174105Google ScholarGoogle ScholarDigital LibraryDigital Library
  57. Hidekazu Saegusa, Thomas Tran, and Daniela K. Rosner. 2016. Mimetic Machines: Collaborative Interventions in Digital Fabrication with Arc. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 6008--6013. http://dx.doi.org/10.1145/2858036.2858475Google ScholarGoogle ScholarDigital LibraryDigital Library
  58. Kristen A. Schmitt. 2016. A Chemist and a Designer Team Up to Weave Solar Panels Into Fabric. (2016). https://www.smithsonianmag.com/innovation/chemist-designer-team-up-to-weave-solar-panels-into-fabric­180960431/Google ScholarGoogle Scholar
  59. Miles Socha and Miles Socha. 2019. Please Touch These Artworks, Created With Smart Textiles. (Oct. 2019). https://wwd.com/fashion-news/Google ScholarGoogle Scholar
  60. Angelika Strohmayer, Cayley MacArthur, Velvet Spors, Michael Muller, Morgan Vigil-Hayes, and Ebtisam Alabdulqader. 2019. CHInclusion: Working Toward a More Inclusive HCI Community. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (CHI EA '19). Association for Computing Machinery, New York, NY, USA, Article Paper W27, 10 pages. http://dx.doi.org/10.1145/3290607.3299012Google ScholarGoogle ScholarDigital LibraryDigital Library
  61. Vasiliki Tsaknaki, Ylva Fernaeus, Emma Rapp, and Jordi Solsona Belenguer. 2017. Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith Practice. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, New York, NY, USA, 1187--1200. http://dx.doi.org/10.1145/3064663.3064718Google ScholarGoogle ScholarDigital LibraryDigital Library
  62. Unfold. 2012. Stratigraphic Porcelain. (2012). http://unfold.be/pages/stratigraphic-porcelainGoogle ScholarGoogle Scholar
  63. Mark Weiser and John Seely Brown. 1996. Designing calm technology. PowerGrid Journal 1, 1 (1996), 75--85.Google ScholarGoogle Scholar
  64. Sigrid Wortmann Weltge. 1993. Women's Work: Textile Art from the Bauhaus . Chronicle Books, San Francisco.Google ScholarGoogle Scholar
  65. Linda Worbin. 2010. Designing dynamic textile patterns. (Jan. 2010).Google ScholarGoogle Scholar
  66. Lining Yao, Helene Steiner, Wen Wang, Guanyun Wang, Chin-Yi Cheng, Jifei Ou, and Hiroshi Ishii. 2016. Second Skin: Biological Garment Powered by and Adapting to Body in Motion. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '16). ACM, New York, NY, USA, 13--13. http://dx.doi.org/10.1145/2851581.2889437Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving Residency

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
      April 2020
      10688 pages
      ISBN:9781450367080
      DOI:10.1145/3313831

      Copyright © 2020 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 23 April 2020

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • research-article

      Acceptance Rates

      Overall Acceptance Rate6,199of26,314submissions,24%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format .

    View HTML Format