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LSIM: Ultra Lightweight Similarity Measurement for Mobile Graphics Applications

Published: 02 June 2019 Publication History

Abstract

Perceptual similarity measurement allows mobile applications to eliminate unnecessary computations without compromising visual experience. Existing pixel-wise measures incur significant overhead with increasing display resolutions and frame rates. This paper presents an ultra lightweight similarity measure called LSIM, which assesses the similarity between frames based on the transformation matrices of graphics objects. To evaluate its efficacy, we integrate LSIM into the Open Graphics Library and conduct experiments on an Android smartphone with various mobile 3D games. The results show that LSIM is highly correlated with the most widely used pixel-wise measure SSIM, yet three to five orders of magnitude faster. We also apply LSIM to a CPU-GPU governor to suppress the rendering of similar frames, thereby further reducing computation energy consumption by up to 27.3% while maintaining satisfactory visual quality.

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Cited By

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  • (2023)REFROM: Responsive, Energy-Efficient Frame Rendering for Mobile Devices2023 IEEE/ACM International Symposium on Low Power Electronics and Design (ISLPED)10.1109/ISLPED58423.2023.10244482(1-6)Online publication date: 7-Aug-2023
  • (2022)A Survey of Performance Optimization for Mobile ApplicationsIEEE Transactions on Software Engineering10.1109/TSE.2021.307119348:8(2879-2904)Online publication date: 1-Aug-2022
  • (2022)NeuSaver: Neural Adaptive Power Consumption Optimization for Mobile Video StreamingIEEE Transactions on Mobile Computing10.1109/TMC.2022.3195961(1-14)Online publication date: 2022

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cover image ACM Conferences
DAC '19: Proceedings of the 56th Annual Design Automation Conference 2019
June 2019
1378 pages
ISBN:9781450367257
DOI:10.1145/3316781
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 02 June 2019

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View all
  • (2023)REFROM: Responsive, Energy-Efficient Frame Rendering for Mobile Devices2023 IEEE/ACM International Symposium on Low Power Electronics and Design (ISLPED)10.1109/ISLPED58423.2023.10244482(1-6)Online publication date: 7-Aug-2023
  • (2022)A Survey of Performance Optimization for Mobile ApplicationsIEEE Transactions on Software Engineering10.1109/TSE.2021.307119348:8(2879-2904)Online publication date: 1-Aug-2022
  • (2022)NeuSaver: Neural Adaptive Power Consumption Optimization for Mobile Video StreamingIEEE Transactions on Mobile Computing10.1109/TMC.2022.3195961(1-14)Online publication date: 2022

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