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The Cross-Sensory Globe: Participatory Design of a 3D Audio-Tactile Globe Prototype for Blind and Low-Vision Users to Learn Geography

Published: 18 June 2019 Publication History

Abstract

We present our participatively and iteratively designed 3D audio-tactile globe that enables blind and low-vision users to perceive geo-spatial information. Blind and low-vision users rely on learning aids such as 2D-tactile graphics, braille maps and 3D models to learn about geography. We employed participatory design as an approach to prototyping and evaluating four different iterations of a cross-sensory globe that uses 3D detachable continents to provide geo-spatial haptic information in combination with audio labels. Informed by our participatory design and evaluation, we discuss cross-sensory educational aids as an alternative to visually-oriented globes. Our findings reveal affordances of 3D-tactile models for conveying concrete features of the Earth (such as varying elevations of landforms) and audio labels for conveying abstract categories about the Earth (such as continent names). We highlight the advantages of longitudinal participatory design that includes the lived experiences and DIY innovations of blind and low-vision users and makers.

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      cover image ACM Conferences
      DIS '19: Proceedings of the 2019 on Designing Interactive Systems Conference
      June 2019
      1628 pages
      ISBN:9781450358507
      DOI:10.1145/3322276
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      Published: 18 June 2019

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      Author Tags

      1. 3d tactile
      2. co-design
      3. cross-sensory
      4. inclusive design
      5. non-visual
      6. participatory design
      7. visual impairment

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      • Collaborative Research and Training Experience (CREATE) Program on Data Analytics and Visualization (DAV)

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      June 23 - 28, 2019
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      • (2024)Beadwork Bridge: Understanding and Exploring the Opportunities of Beadwork in Enriching School Education for Blind and Low Vision (BLV) PeopleProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675623(1-14)Online publication date: 27-Oct-2024
      • (2024)"We Musicians Know How to Divide and Conquer": Exploring Multimodal Interactions To Improve Music Reading and Memorization for Blind and Low Vision LearnersProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675604(1-14)Online publication date: 27-Oct-2024
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