ABSTRACT
Research was conducted regarding a display that presents digital information using bubbles. Conventional bubble displays require moving parts, because it is common to use air taken from outside of the water to represent pixels. However, it is difficult to increase the number of pixels at a low cost. We propose a liquid-surface display using pixels of bubble clusters generated from electrolysis, and present the cup-type device BubBowl, which generates a 10×10 pixel dot matrix pattern on the surface of a beverage. Our technique requires neither a gas supply from the outside nor moving parts. Using the proposed electrolysis method, a higher-resolution display can easily be realized using a PCB with a higher density of matrix electrodes.Moreover, the method is simple and practical, and can be utilized in daily life, such as for presenting information using bubbles on the surface of coffee in a cup.
Supplemental Material
Available for Download
Preview video captions
Video figure captions
- Andrew Dahley, Craig Wisneski, and Hiroshi Ishii. 1998. Water Lamp and Pinwheels: Ambient Projection of Digital Information into Architectural Space. In CHI 98 Conference Summary on Human Factors in Computing Systems (CHI '98). ACM, New York, NY, USA, 269--270. http://dx.doi.org/10.1145/286498.286750Google ScholarDigital Library
- Jeremy M. Heiner, Scott E. Hudson, and Kenichiro Tanaka. 1999. The Information Percolator: Ambient Information Display in a Decorative Object. In Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology (UIST '99). ACM, New York, NY, USA, 141--148. http://dx.doi.org/10.1145/320719.322595Google ScholarDigital Library
- Shiho Hirayama and Yasuaki Kakehi. 2010. Shaboned Display: An Interactive Substantial Display Using Soap Bubbles. In ACM SIGGRAPH 2010 Emerging Technologies (SIGGRAPH '10). ACM, New York, NY, USA, Article 21, 1 pages. http://dx.doi.org/10.1145/1836821.1836842Google ScholarDigital Library
- Hiroshi Ishii, Craig Wisneski, Scott Brave, Andrew Dahley, Matt Gorbet, Brygg Ullmer, and Paul Yarin. 1998. ambientROOM: Integrating Ambient Media with Architectural Space. In CHI 98 Conference Summary on Human Factors in Computing Systems (CHI '98). ACM, New York, NY, USA, 173--174. http://dx.doi.org/10.1145/286498.286652Google ScholarDigital Library
- Takaki Kimura and Yasuaki Kakehi. 2014. MOSS-xels: Slow Changing Pixels Using the Shape of Racomitrium Canescens. In ACM SIGGRAPH 2014 Posters (SIGGRAPH '14). ACM, New York, NY, USA, Article 20, 1 pages. http://dx.doi.org/10.1145/2614217.2630572Google ScholarDigital Library
- Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, and Yoichi Ochiai. 2016. Bubble Cloud: Projection of an Image Onto a Bubble Cluster. In Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE '16). ACM, New York, NY, USA, Article 41, 4 pages. http://dx.doi.org/10.1145/3001773.3001815Google ScholarDigital Library
- Kota Kumagai, Satoshi Hasegawa, and Yoshio Hayasaki. 2017. Volumetric bubble display. Optica 4, 3 (2017), 298--302. http://dx.doi.org/10.1364/OPTICA.4.000298Google ScholarCross Ref
- Masahiro Nakamura, Go Inaba, Jun Tamaoki, Kazuhito Shiratori, and Junichi Hoshino. 2006. Mounting and Application of Bubble Display System: Bubble Cosmos. In Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE '06). ACM, New York, NY, USA, Article 47. http://dx.doi.org/10.1145/1178823.1178879Google ScholarDigital Library
- Amanda Parkes and Dietmar Offenhuber. 2007. Dewy: A Condensation Display. In ACM SIGGRAPH 2007 Posters (SIGGRAPH '07). ACM, New York, NY, USA, Article 44. http://dx.doi.org/10.1145/1280720.1280769Google ScholarDigital Library
- Deepak Ranjan Sahoo, Timothy Neate, Yutaka Tokuda, Jennifer Pearson, Simon Robinson, Sriram Subramanian, and Matt Jones. 2018. Tangible Drops: A Visio-Tactile Display Using Actuated Liquid-Metal Droplets. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Article 177, 14 pages. http://dx.doi.org/10.1145/3173574.3173751Google ScholarDigital Library
- Sue Ann Seah, Diego Martinez Plasencia, Peter D. Bennett, Abhijit Karnik, Vlad Stefan Otrocol, Jarrod Knibbe, Andy Cockburn, and Sriram Subramanian. 2014. SensaBubble: A Chrono-sensory Mid-air Display of Sight and Smell. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 2863--2872. http://dx.doi.org/10.1145/2556288.2557087Google ScholarDigital Library
- Yuki Tsujimoto, Yuichi Itoh, and Takao Onoye. 2016. Ketsuro-Graffiti: An Interactive Display with Water Condensation. In Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces (ISS '16). ACM, New York, NY, USA, 49--55. http://dx.doi.org/10.1145/2992154.2992159Google ScholarDigital Library
- Udayan Umapathi, Patrick Shin, Ken Nakagaki, Daniel Leithinger, and Hiroshi Ishii. 2018. Programmable Droplets for Interaction. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Article VS15, 1 pages. http://dx.doi.org/10.1145/3170427.3186607Google ScholarDigital Library
- Akira Wakita and Midori Shibutani. 2006. Mosaic Textile: Wearable Ambient Display with Non-emissive Color-changing Modules. In Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE '06). ACM, New York, NY, USA, Article 48. http://dx.doi.org/10.1145/1178823.1178880Google ScholarDigital Library
- Craig Wisneski, Hiroshi Ishii, Andrew Dahley, Matt Gorbet, Scott Brave, Brygg Ullmer, and Paul Yarin. 1998. Ambient displays: Turning architectural space into an interface between people and digital information. In Proceedings of Cooperative Buildings: Integrating Information, Organization, and Architecture (CoBuild 1998). Springer, Berlin, Heidelberg, 22--32. http://dx.doi.org/10.1007/3--540--69706--3_4Google ScholarCross Ref
Index Terms
- BubBowl: Display Vessel Using Electrolysis Bubbles in Drinkable Beverages
Recommendations
Electrolysis Bubble Display based Art Installations
TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied InteractionResearch was conducted on a digital information display using electrolysis bubbles. Although the research mainly focused on information displays in daily life, the ephemerality of bubbles is also a promising method for dynamic art installations. In this ...
UTAKATA: Floating Bubble Display
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsWe propose UTAKATA, an ephemeral display device that presents information by using floating clusters of bubbles. In our previous study, we implemented an electrolysis bubble display using drinkable beverages. Although clear clusters of bubbles could be ...
Bubble Mirror: An Interactive Face Image Display Using Electrolysis Bubbles
SA '20: SIGGRAPH Asia 2020 Emerging Technologies
Comments