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Toward Exploratory Design with Stakeholders for Understanding Exergame Design

Published: 25 April 2020 Publication History

Abstract

Prior work has explored improving the efficacy of exergames through participatory design with children. Children are not necessarily able to make informed decisions about their fitness, so their perspectives form only half the picture. Adults who are invested in the problem of children's fitness (e.g., PE teachers) are a valuable missing perspective. As a first step to understanding what we can learn from these stakeholders to aid the design of exergames, we conducted one in-depth interview with a PE teacher and several focus groups with children. Our findings showed that, although both children and the PE teacher like similar game elements, children viewed the elements through the lens of fun while the PE teacher viewed the elements through the lens of effectiveness. Our preliminary findings establish the importance of including such stakeholders in the formative design of exergames.

References

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Ainara Garde, Aryannah Umedaly, Sayed Mazdak Abulnaga, Anne Junker, Jean Pierre Chanoine, Mika Johnson, John Mark Ansermino, and Guy Albert Dumont. 2016. Evaluation of a Novel Mobile Exergame in a School-Based Environment. Cyberpsychology, Behavior, and Social Networking 19, 3: 186--192. https://doi.org/10.1089/cyber.2015.0281
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Cited By

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  • (2023)DeapSeaInternational Journal of Computer Games Technology10.1155/2023/31692622023Online publication date: 1-Jan-2023
  • (2023)Dance Mat Fun - A Participatory Design of Exergames for Children with DisabilitiesPervasive Computing Technologies for Healthcare10.1007/978-3-031-34586-9_34(513-527)Online publication date: 11-Jun-2023

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cover image ACM Conferences
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
April 2020
4474 pages
ISBN:9781450368193
DOI:10.1145/3334480
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 25 April 2020

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Author Tags

  1. children
  2. design space
  3. exergames
  4. exertion games
  5. pe
  6. physical education teachers

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Cited By

View all
  • (2023)DeapSeaInternational Journal of Computer Games Technology10.1155/2023/31692622023Online publication date: 1-Jan-2023
  • (2023)Dance Mat Fun - A Participatory Design of Exergames for Children with DisabilitiesPervasive Computing Technologies for Healthcare10.1007/978-3-031-34586-9_34(513-527)Online publication date: 11-Jun-2023

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