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View all- Damaševičius RSidekerskienė T(2025)Future Directions and Innovations in Digital Educational Escape Room GamesDigital Escape Room Designs in Education10.4018/979-8-3693-4219-0.ch008(407-466)Online publication date: 28-Feb-2025
Regular physical exercise is an essential factor for preventing chronic diseases. Activities to support physical education in schools have been increasingly used in recent years as a target to get young people interested in sports. However, for visually ...
Although participatory design (PD) is currently the most acceptable and respectful process we have for designing technology, recent discussions suggest that there may be two barriers to the successful application of PD to the design of digital games: ...
Unlike recreational games, serious games do more than entertain the player. Serious games promote acquisition of information and skills that are valued in both the virtual world and the real world. The challenge is to design and develop serious games ...
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