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Improved Method of Splash Fluid Simulation Based on ISPH

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Published:24 May 2019Publication History

ABSTRACT

Flowing and splashing are the most common fluid phenomena in the nature. Fluid simulation has already been widely used in film, game and other industrial numerical field. Furthermore, both the theoretical study [1] and the practical experience [2] show that simulations of flexible fluid splashes and other dynamic scenarios are more accurate and intuitive than those using only static predictive analysis. Aiming at the numerical instability problem of the incompressible SPH method when simulating fluid splashing, this paper presents an improved Poisson pressure equation solution which can improve the simulation accuracy by replacing the pressure source term. The experimental results show that the pressure distribution of the fluid in our method is more in line with the real fluid, and it can also ensure better pressure stability and realism when severe changes occur.

References

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  1. Improved Method of Splash Fluid Simulation Based on ISPH

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            cover image ACM Other conferences
            CSSE '19: Proceedings of the 2nd International Conference on Computer Science and Software Engineering
            May 2019
            202 pages
            ISBN:9781450371728
            DOI:10.1145/3339363

            Copyright © 2019 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 24 May 2019

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            CSSE '19 Paper Acceptance Rate33of74submissions,45%Overall Acceptance Rate33of74submissions,45%
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