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View all- Oliveira WHamari JIsotani S(2023)The Relationship between Users’ Behavior and Their Flow Experience in Gamified SystemsProceedings of the ACM on Human-Computer Interaction10.1145/36110327:CHI PLAY(319-341)Online publication date: 4-Oct-2023
- Oliveira WHamari JFerreira WPastushenko OToda AToledo Palomino PIsotani S(2023)Uncovering associations between users' behaviour and their flow experienceBehaviour & Information Technology10.1080/0144929X.2023.227682243:14(3416-3435)Online publication date: 6-Nov-2023
- Oliveira WHamari JJoaquim SToda APalomino PVassileva JIsotani S(2022)The effects of personalized gamification on students’ flow experience, motivation, and enjoymentSmart Learning Environments10.1186/s40561-022-00194-x9:1Online publication date: 29-Mar-2022
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