skip to main content
10.1145/3350768.3353816acmotherconferencesArticle/Chapter ViewAbstractPublication PagessbesConference Proceedingsconference-collections
research-article

Experimenting with the Peanut Butter and Jelly Sandwich Challenge to Introduce Algorithmic Thinking and Test Case Writing

Authors Info & Claims
Published:23 September 2019Publication History

ABSTRACT

New approaches that offer good learning experiences driven to computer science education have been applied in different places. One of the ways adopted is the application of dynamics in classrooms that challenge students to work in groups and make relations to situations of their lives. Besides, to improve content retention and students engagement, humor is one good element that should be applied in these dynamics. The "Peanut butter and jelly sandwich challenge" is an example that allows including the idea of challenging students using humor as a support to instructional content. This paper explains how that dynamic was applied to two students' groups. The first experience was offered in a mobile programming course that follows a boot camp style and involved a multidisciplinary group with students from three universities. The dynamic applied was used to present the relevance of algorithmic thinking. The second experience used the first case as motivation, adapting it to cover contents focused on test case writing applied to students of computer science. In both cases we present results gathered, such as learning impact for the students.

References

  1. Karen Anewalt. 2008. Making CS0 fun: an active learning approach using toys, games and Alice. Journal of Computing Sciences in Colleges 23, 3 (2008), 98--105.Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Ali Basiri, Niosha Behnam, Ruud de Rooij, Lorin Hochstein, Luke Kosewski, Justin Reynolds, and Casey Rosenthal. 2016. Chaos Engineering. IEEE Software 33, 3 (2016), 35--41.Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Dennis J Bouvier. 2003. Pilot study: living flowcharts in an introduction to programming course. ACM SIGCSE Bulletin 35, 1 (2003), 293--295.Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Code.Org. 2019. Code.Org. https://code.org Last accessed 15 May 2019.Google ScholarGoogle Scholar
  5. Software & Systems Engineering Committee et al. 2008. IEEE standard for software and system test documentation. Fredericksburg, VA, USA: IEEE Computer Society (2008).Google ScholarGoogle Scholar
  6. Lee Copeland. 2004. A practitioner's guide to software test design. Artech House.Google ScholarGoogle Scholar
  7. Cheryl L Coyle and Heather Vaughn. 2008. Making Peanut Butter and Jelly Sandwiches: Do Students from Different Disciplines Approach This Exercise Differently?. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting, Vol. 52. SAGE Publications Sage CA: Los Angeles, CA, 624--628.Google ScholarGoogle ScholarCross RefCross Ref
  8. Janet Davis and Samuel A Rebelsky. 2007. Food-first computer science: starting the first course right with PB&J. ACM SIGCSE Bulletin 39, 1 (2007), 372--376.Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Stephen H Edwards and Zalia Shams. 2014. Do student programmers all tend to write the same software tests?. In Proceedings of the 2014 conference on Innovation & technology in computer science education. ACM, 171--176.Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Sigrid Eldh, Hans Hansson, and Sasikumar Punnekkat. 2011. Analysis of mistakes as a method to improve test case design. In 2011 Fourth IEEE International Conference on Software Testing, Verification and Validation. IEEE, 70--79.Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Vahid Garousi and Mika V Mäntylä. 2016. When and what to automate in software testing? A multi-vocal literature review. Information and Software Technology 76 (2016), 92--117.Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Juan Pablo Hourcade, Olga I Garcia, and Keith B Perry. 2007. Learning observation skills by making peanut butter and jelly sandwiches. In CHI'07 Extended Abstracts on Human Factors in Computing Systems. ACM, 1753--1758.Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Apple Inc. 2019. Swift Playgrounds. https://www.apple.com/swift/playgrounds/ Last accessed 15 May 2019.Google ScholarGoogle Scholar
  14. Cem Kaner. 2003. What is a good test case. In Software Testing Analysis & Review Conference (STAR) East.Google ScholarGoogle Scholar
  15. Tarun Khanna, Ranjay Gulati, and Nitin Nohria. 1998. The dynamics of learning alliances: Competition, cooperation, and relative scope. Strategic management journal 19, 3 (1998), 193--210.Google ScholarGoogle Scholar
  16. Neelam Kher, Susan Molstad, and Roberta Donahue. 1999. Using humor in the college classroom to enhance teaching effectiveness in'dread courses'. College Student Journal 33, 3 (1999).Google ScholarGoogle Scholar
  17. Debra Korobkin. 1988. Humor in the classroom: Considerations and strategies. College teaching 36, 4 (1988), 154--158.Google ScholarGoogle Scholar
  18. Gary Lewandowski and Amy Morehead. 1998. Computer science through the eyes of dead monkeys: learning styles and interaction in CS I. In ACM SIGCSE Bulletin, Vol. 30. ACM, 312--316.Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Glenford J Myers, Corey Sandler, and Tom Badgett. 2011. The art of software testing. John Wiley & Sons.Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Rudolf Ramler and Klaus Wolfmaier. 2006. Economic perspectives in test automation: balancing automated and manual testing with opportunity cost. In Proceedings of the 2006 international workshop on Automation of software test. ACM, 85--91.Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Yolanda A Rankin and Jakita O Thomas. 2016. Leveraging food to achieve 100% student retention in an intro CS course. Journal of Computing Sciences in Colleges 32, 2 (2016), 127--134.Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Samuel A Rebelsky. 2005. The new science students in too much, too soon an abbreviated, accelerated, constructivist, collaborative, introductory experience in CS. In ACM SIGCSE Bulletin, Vol. 37. ACM, 312--316.Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Susan H Rodger. 2002. Introducing computer science through animation and virtual worlds. In ACM SIGCSE Bulletin, Vol. 34. ACM, 186--190.Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. Melissa B Wanzer, Ann B Frymier, and Jeffrey Irwin. 2010. An explanation of the relationship between instructor humor and student learning: Instructional humor processing theory. Communication Education 59, 1 (2010), 1--18.Google ScholarGoogle ScholarCross RefCross Ref

Index Terms

  1. Experimenting with the Peanut Butter and Jelly Sandwich Challenge to Introduce Algorithmic Thinking and Test Case Writing

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Other conferences
          SBES '19: Proceedings of the XXXIII Brazilian Symposium on Software Engineering
          September 2019
          583 pages
          ISBN:9781450376518
          DOI:10.1145/3350768

          Copyright © 2019 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 23 September 2019

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article
          • Research
          • Refereed limited

          Acceptance Rates

          SBES '19 Paper Acceptance Rate67of153submissions,44%Overall Acceptance Rate147of427submissions,34%

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader