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Designing a video game to support climate change awareness in a museum exhibition context

Published:29 January 2020Publication History

ABSTRACT

Nowadays, human activities are having a direct impact on the natural dynamics of the earth resulting in climate alterations on a global scale, commonly known as climate change. Video games are a potential tool for supporting climate change awareness due to their benefits to the learning process, such as improve cognitive skills and the improvement of attention and motivation to learn about a new topic. In this work, we present the design process of Reto Global, a video game to support climate change awareness in a museum exhibition context. The design was conducted following a user-centered design approach. We close with some design recommendations for the design of potential technology to support the climate change phenomenon.

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          cover image ACM Other conferences
          CLIHC '19: Proceedings of the IX Latin American Conference on Human Computer Interaction
          September 2019
          233 pages
          ISBN:9781450376792
          DOI:10.1145/3358961

          Copyright © 2019 ACM

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          New York, NY, United States

          Publication History

          • Published: 29 January 2020

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