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HypAR: Situated Mineralogy Exploration in Augmented Reality

Published: 14 November 2019 Publication History

Abstract

Hyperspectral imaging, as a fast and cost effective method of mapping the composition of geological materials in context, is a key enabler for scientific discoveries in the geosciences. Being able to do this in-situ in real world context, possibly in real time, would have profound implications for geology and minerals exploration. This work addresses this important issue by developing an augmented reality application called HypAR that enables in-situ, interactive exploration of mineralogy spatially co-located and embedded with rock surfaces. User centred design is deployed to assure the utility and validity of the system. We describe the requirements analysis and design process for HypAR. We present a prototype using the Microsoft HoloLens that was implemented for a rock wall containing a wide range of minerals and materials from significant geological localities of Western Australia. We briefly discuss several use cases for which HypAR and extensions thereof may prove useful to geoscientists and other end users who have to make effective, informed decisions about the mineralogy of rock surfaces.

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Cited By

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  • (2023)The Reality of the Situation: A Survey of Situated AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.328554630:8(5147-5164)Online publication date: 13-Jun-2023
  • (2023)PSA: A Cross-Platform Framework for Situated Analytics in MR and VR2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00027(92-96)Online publication date: 16-Oct-2023
  • (2022)Location-Aware Augmented-Reality for Predicting Sea Level Rise in Situ2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)10.1109/IMET54801.2022.9929635(1-8)Online publication date: 4-Oct-2022
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cover image ACM Conferences
VRCAI '19: Proceedings of the 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
November 2019
354 pages
ISBN:9781450370028
DOI:10.1145/3359997
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 14 November 2019

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Author Tags

  1. Augmented reality
  2. geoscience.
  3. hyperspectral imaging
  4. interaction design
  5. mineralogy
  6. visual analytics

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Overall Acceptance Rate 51 of 107 submissions, 48%

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Cited By

View all
  • (2023)The Reality of the Situation: A Survey of Situated AnalyticsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.328554630:8(5147-5164)Online publication date: 13-Jun-2023
  • (2023)PSA: A Cross-Platform Framework for Situated Analytics in MR and VR2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct60411.2023.00027(92-96)Online publication date: 16-Oct-2023
  • (2022)Location-Aware Augmented-Reality for Predicting Sea Level Rise in Situ2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)10.1109/IMET54801.2022.9929635(1-8)Online publication date: 4-Oct-2022
  • (2022)Proxemic maps for immersive visualizationCartography and Geographic Information Science10.1080/15230406.2021.201394649:3(205-219)Online publication date: 24-Jan-2022
  • (2022)A low-cost multi-user augmented reality application for data visualizationMultimedia Tools and Applications10.1007/s11042-021-11141-281:11(14773-14801)Online publication date: 1-May-2022

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