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The next step of digital laboratories: Connecting real and virtual world

Published: 14 November 2019 Publication History

Abstract

Lab-based learning, especially the possibility for students to get practical experience, is a requirement for natural- & engineering education. We want to overcome logistical problems of real laboratories by creating a precise digital twin of a RFID-Measuring-Chamber. Students will be able to perform different kinds of experiments directly in virtual reality. To diminish the disadvantage of a pure virtual experience, a process log of the experiment is created which gets carried out asynchronously by a robotic arm. The students receive data and a webcam recording of the real world experiment as feedback. We hope to combine the benefits of virtualization and remote controlled labs to overcome most of the typical problems inherent to lab-based learning. The effect on the learning outcome will be evaluated over a period of two years.

References

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Acatech. 2016. Kompetenzentwicklungsstudie Industrie 4.0: Erste Ergebnisse und Schlussfolgerungen. München.
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James Corter, Jeffrey Nickerson, Sven Esche, C Chassapis, Seongah Im, and Jing Ma. 2007. Constructing reality: A study of remote, hands-on, and simulated laboratories. ACM Trans. Comput.-Hum. Interact. 14 (01 2007).
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L. D. Feisel and A. J. Rosa. 2005. The Role of the Laboratory in Undergraduate Engineering Education. Journal of Engineering Education(2005), 121–130.
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Joshua Grodotzki, Tobias R. Ortelt, and A. Erman Tekkaya. 2018. Remote and Virtual Labs for Engineering Education 4.0: Achievements of the ELLI project at the TU Dortmund University. Procedia Manufacturing 26 (2018), 1349 – 1360. 46th SME North American Manufacturing Research Conference, NAMRC 46, Texas, USA.
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Uwe Gruenefeld, Tim Claudius Stratmann, Lars Prädel, Max Pfingsthorn, and Wilko Heuten. 2018. BuildingBlocks: Head-mounted Virtual Reality for Robot Interaction in Large Non-Expert Audiences. In 20th International Conference on Human-Computer Interaction with Mobile Devices and Services.
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J. G. Zubía and G. Alves. 2011. Using Remote labs in Education: two little ducks in remote experimentation.
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S.M. Zvacek. 2011. Preface: University of Kansas, (USA). In Using Remote labs in Education: two little ducks in remote experimentation, J. G. Zubía and G. Alves (Eds.).

Cited By

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  • (2024)Digital Twins AR and VREmerging Technologies in Digital Manufacturing and Smart Factories10.4018/979-8-3693-0920-9.ch011(193-204)Online publication date: 23-Feb-2024
  • (2023)Digitalisation in Shopping: An IoT and Smart Applications PerspectiveEmerging Networking in the Digital Transformation Age10.1007/978-3-031-24963-1_11(197-213)Online publication date: 3-Feb-2023
  • (2022)Immersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00035(114-115)Online publication date: Mar-2022
  • Show More Cited By

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Published In

cover image ACM Conferences
VRCAI '19: Proceedings of the 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
November 2019
354 pages
ISBN:9781450370028
DOI:10.1145/3359997
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 November 2019

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Author Tags

  1. Digital Lab
  2. Engineering Education
  3. Lab Education
  4. Virtual Reality

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  • Abstract
  • Research
  • Refereed limited

Funding Sources

  • Bundesministerium für Bildung und Forschung

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VRCAI '19
Sponsor:

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Overall Acceptance Rate 51 of 107 submissions, 48%

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Cited By

View all
  • (2024)Digital Twins AR and VREmerging Technologies in Digital Manufacturing and Smart Factories10.4018/979-8-3693-0920-9.ch011(193-204)Online publication date: 23-Feb-2024
  • (2023)Digitalisation in Shopping: An IoT and Smart Applications PerspectiveEmerging Networking in the Digital Transformation Age10.1007/978-3-031-24963-1_11(197-213)Online publication date: 3-Feb-2023
  • (2022)Immersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW55335.2022.00035(114-115)Online publication date: Mar-2022
  • (2021)Designing a Mixed-Reality Sandbox Game on Implementation in Inbound LogisticsSerious Games10.1007/978-3-030-88272-3_4(47-54)Online publication date: 7-Oct-2021
  • (2020)Integrating Virtual Reality in a Lab Based Learning EnvironmentVirtual Reality and Augmented Reality10.1007/978-3-030-62655-6_6(99-114)Online publication date: 25-Nov-2020

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