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Teaching Robots to Act and Converse in Physical Spaces: Participatory Design Fictions with Museum Guides

Published: 19 November 2019 Publication History

Abstract

This paper reflects on the expectations of museum guides regarding companion AI-powered robots in a science museum space. We employed Design Fiction as a technique to explore machine teaching of future technologies in public spaces. The fiction is illustrated by an open-ended “imaginary abstract” which showcases the dilemma of buying AI robots to work as floor guides in a science museum. Forty-seven museum guides participated in a study in which they were asked to write the end of a fictional story. Participants described their impressions and implications of teaching robots who would do their jobs. This design fiction activity is expected to help grounding the debate on machine teaching paradigms, values, and social dilemmas which new technologies bring to physical spaces.

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  • (2023)Design concept of the exhibition space of the Henan State Museum (China)Культура и искусство10.7256/2454-0625.2023.6.38496(56-76)Online publication date: Jun-2023
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cover image ACM Other conferences
HttF '19: Proceedings of the Halfway to the Future Symposium 2019
November 2019
260 pages
ISBN:9781450372039
DOI:10.1145/3363384
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 November 2019

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Author Tags

  1. artificial intelligence
  2. design fiction
  3. machine teaching
  4. participatory design

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  • Short-paper
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  • Refereed limited

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HTTF 2019
HTTF 2019: Halfway to the Future
November 19 - 20, 2019
Nottingham, United Kingdom

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Cited By

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  • (2023)Design concept of the exhibition space of the Henan State Museum (China)Культура и искусство10.7256/2454-0625.2023.6.38496(56-76)Online publication date: Jun-2023
  • (2023)Engaging the General Public in Speculation on Human-Building Interaction Futures at a Pop-up Event: A Design Fiction ApproachProceedings of the 26th International Academic Mindtrek Conference10.1145/3616961.3616966(154-168)Online publication date: 3-Oct-2023
  • (2023)A systematic review of artificial intelligence technologies used for story writingEducation and Information Technologies10.1007/s10639-023-11741-528:11(14361-14397)Online publication date: 5-Apr-2023
  • (2022)Hospitals of the Future: Designing Interactive Robotic Systems for Resilient Emergency DepartmentsProceedings of the ACM on Human-Computer Interaction10.1145/35555436:CSCW2(1-40)Online publication date: 11-Nov-2022
  • (2022)Bots for pull requestsProceedings of the 44th International Conference on Software Engineering10.1145/3510003.3512765(274-286)Online publication date: 21-May-2022
  • (2021)Constructing Smart Digital Media for Museum Education Post Pandemic Recovery: A Review and Recommendation2021 International Conference on Informatics, Multimedia, Cyber and Information System (ICIMCIS10.1109/ICIMCIS53775.2021.9699345(238-243)Online publication date: 28-Oct-2021
  • (2020)Co-designing a conversational interactive exhibit for childrenProceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts10.1145/3397617.3397840(326-331)Online publication date: 21-Jun-2020

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