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Augmented object selection through smart glasses

Published: 26 November 2019 Publication History

Abstract

Several interaction methods for smart glasses have been studied, but it is not clear which method could be the best to interact with augmented objects. In this study, an Augmented Reality (AR) marker-based application for smart glasses was developed, implementing three different interaction methods for marker selection: one using mid-air hand gestures, other using head movements and double-tap in the glasses, and the last one using a handheld controller. We studied the users' interaction times, preferences, and their willingness to perform the interaction method in public. We find that users' felt more comfortable using a familiar handheld controller. However, the solution with the smart glass's tap function and head movement got results close to the results of smart glass's controller.

References

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Published In

cover image ACM Other conferences
MUM '19: Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia
November 2019
462 pages
ISBN:9781450376242
DOI:10.1145/3365610
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 November 2019

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Author Tags

  1. augmented reality
  2. interaction methods
  3. marker-based
  4. smart glasses
  5. touch inputs
  6. touchless inputs

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  • Poster

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  • Fundação para a Ciência e Tecnologia

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MUM 2019

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Overall Acceptance Rate 190 of 465 submissions, 41%

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Cited By

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  • (2024)An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visual DistractionsProceedings of the 30th ACM Symposium on Virtual Reality Software and Technology10.1145/3641825.3687712(1-11)Online publication date: 9-Oct-2024
  • (2024)HSM:Hand Surface Menu Solution for Interaction in VR2024 10th International Conference on Virtual Reality (ICVR)10.1109/ICVR62393.2024.10869121(167-176)Online publication date: 24-Jul-2024
  • (2023)A Review of Interaction Techniques for Immersive EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.317480529:9(3900-3921)Online publication date: 1-Sep-2023
  • (2022)A Speculative Design Approach to Investigate Interactions for an Assistant Robot Cleaner in Food PlantsAdjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference10.1145/3547522.3547682(1-5)Online publication date: 8-Oct-2022
  • (2021)Interactions in Augmented and Mixed Reality: An OverviewApplied Sciences10.3390/app1118875211:18(8752)Online publication date: 20-Sep-2021
  • (2021)Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future ChallengesACM Computing Surveys10.1145/346796354:8(1-38)Online publication date: 4-Oct-2021
  • (2021)HPUI: Hand Proximate User Interfaces for One-Handed Interactions on Head Mounted DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.310649327:11(4215-4225)Online publication date: Nov-2021
  • (2020)User gesture elicitation of common smartphone tasks for hand proximate user interfacesProceedings of the 11th Augmented Human International Conference10.1145/3396339.3396363(1-8)Online publication date: 27-May-2020

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