Editorial Notes
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ABSTRACT
Preserving the historical monuments as archaeological heritage has cultural and financial significance. However, the fragility of these constructions does not help in intrusive human intervention to preserve them. For example, intrusive research or the use of mechanical or chemical activities could damage the archaeological site entirely or partially. Modern technologies have helped to modernize archaeological research, documentation and restoration by finding alternative nonintrusive precise methods for object identification, modelling and virtualisation without damaging them. Nowadays, Lidar (Light detection and ranging) is a significant technology for archaeological research that provides detailed data of the site for wide-ranging spatial locations. It can achieve images in three dimensions with the help of hardware established on ground or a drone or even an airplane. The precise 3D information (point cloud) provided by the Lidar are used later for virtual reconstruction or restoration in case of unwanted destructive invasive catastrophes. Moreover, the acquired point cloud can also be utilised to design an augmented reality (AR) and a (VR) virtual reality application to be used on various platforms.
In this work, an experimental setup is suggested, using a Lidar device, to scan façades of an archaeological site, obtaining the point cloud and virtualising as 3D model so that it can be used in AR and VR applications. This setup is used for one of the houses in Erbil's Citadel which is classified as a world archaeological heritage by UNISCO.
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