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extended-abstract

Plural Navigation: Navigation for a Wholesome Experience

Published: 10 January 2020 Publication History

Abstract

Navigation Platforms like Google Maps, use objective and generic quantitative data to provide all its users' an optimized path between their intended point A and point B. This paper opens up questions like-- is the primary goal of navigation to reach the destination? If not, then what all are the constituents and parameters of a journey between the A and B? What are the parallels in the offline and online navigation experience? Furthermore, what experiences need to be aided by technology? The paper's focus is on identifying guiding principles for designing navigation experiences.

References

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Tad T Brunyé and Holly A Taylor. 2008. Extended experience benefits spatial mental model development with route but not survey descriptions. Acta psychologica 127, 2 (2008), 340--354.
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Paul Everson. 2015. INTELLIGENT ITS @ TRANSPORT SYSTEMS TRAFFEX REVIEW 2015. http://cotares.com/routing/ChoiceRailinITSReview2015.pdf
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Toru Ishikawa, Hiromichi Fujiwara, Osamu Imai, and Atsuyuki Okabe. 2008. Wayfinding with a GPS-based mobile navigation system: A comparison with maps and direct experience. Journal of Environmental Psychology 28, 1 (2008), 74--82.
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Thomas McMullan. 2014. How digital maps are changing the way we understand our world. https://www.theguardian.com/technology/2014/dec/02/how-digital-maps-changing-the-way-we-understand-world
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Tobias Meilinger, Julia Frankenstein, and Heinrich H Bülthoff. 2013. Learning to navigate: experience versus maps. Cognition 129, 1 (2013), 24--30.
[6]
Rob Nightingale. 2017. How Does Google Maps Work? https://www.makeuseof.com/tag/technology-explained-google-maps-work/
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Anastasios Noulas, Salvatore Scellato, Neal Lathia, and Cecilia Mas-colo. 2012. Mining user mobility features for next place prediction in location-based services. In 2012 IEEE 12th international conference on data mining. IEEE, 1038--1043.
[8]
Theresa Burt de Perera and University of Oxford. [n.d.]. How do we navigate? https://www.weforum.org/agenda/2015/01/how-do-we-navigate/
[9]
Ben Popper. 2017. Google announces over 2 billion monthly active devices on Android. https://www.theverge.com/2017/5/17/15654454/android-reaches-2-billion-monthly-active-users
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Daniele Quercia. 2015. Happy maps. https://www.youtube.com/watch?v=AJg9SXIcPiM
[11]
Hugo J Spiers and Eleanor A Maguire. 2006. Thoughts, behaviour, and brain dynamics during navigation in the real world. Neuroimage 31, 4 (2006), 1826--1840.

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  1. Plural Navigation: Navigation for a Wholesome Experience

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    cover image ACM Other conferences
    OzCHI '19: Proceedings of the 31st Australian Conference on Human-Computer-Interaction
    December 2019
    631 pages
    ISBN:9781450376969
    DOI:10.1145/3369457
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    • HFESA: Human Factors and Ergonomics Society of Australia Inc.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 10 January 2020

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    Author Tags

    1. maps
    2. navigation
    3. user experience

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    • Extended-abstract
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    • Refereed limited

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    OZCHI'19
    OZCHI'19: 31ST AUSTRALIAN CONFERENCE ON HUMAN-COMPUTER-INTERACTION
    December 2 - 5, 2019
    WA, Fremantle, Australia

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