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abstract

Juno: An Interactive Storytelling Robot for Early Constructive Childhood Intervention

Published:01 April 2020Publication History

ABSTRACT

Early life adversity is a major risk factor for the development of psychological and behavioral problems in adult life. Traumatic experiences in childhood are linked to higher rates of depression, anxiety disorders and a range of mental health issues.[4] Additionally, stories form the basis of understanding in children and help develop empathy and cultivate imaginative and divergent thinking in them. In this paper, we expound on the idea of leveraging the potential of storytelling through an interactive toy i.e. transitional object as a means of intentful intervention to help children understand and cope better with stressors in developmental ages.

References

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  3. Lee, K., Talwar, V., McCarthy, A., Ross, I., Evans, A., & Arruda, C. (2014). Can Classic Moral Stories Promote Honesty in Children? Psychological Science, 25(8), 1630--1636. https://doi.org/10.1177/0956797614536401Google ScholarGoogle ScholarCross RefCross Ref
  4. Cornelis G. Kooiman Childhood Adversities as Risk Factors for Alexithymia and Other Aspects of Affect Dysregulation in Adulthood . Psychother Psychosom 2004;73:107--116 DOI: 10.1159/000075542Google ScholarGoogle Scholar
  5. Steier, Alison & Lehman, Elyse. (2000). An Observational Measure of Children's Attachments to Soft Objects. Child Study Journal. 30.Google ScholarGoogle Scholar

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  1. Juno: An Interactive Storytelling Robot for Early Constructive Childhood Intervention

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    • Published in

      cover image ACM Conferences
      HRI '20: Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction
      March 2020
      702 pages
      ISBN:9781450370578
      DOI:10.1145/3371382

      Copyright © 2020 Owner/Author

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 1 April 2020

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