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Designing an Immersive Environment from the User's Perspective: A Review of VR UX: 100 Pages of VR UX, Design, Sound, Storytelling, Movement & Controls by Casey Fictum

Published:15 November 2019Publication History
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Abstract

This review examines Casey Fictum's "VR UX: 100 Pages of VR UX, Design, Sound, Storytelling, Movement & Controls." Fictum creates a fast-paced, concise guide for readers looking to create virtual reality environments centered around the consumers who use the technology. The book interlaces technical information, imaginative storytelling, testing protocols, checklists, and amusing stories. This gives the reader perspective through the lens of a true expert in the fields of virtual reality, experience creation, head-mounted displays, and field-testing the technology. The review evaluates the strengths of the book and analyzes the author's process in creating and evaluating meaningful content that is comfortable for the targeted virtual reality user.

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        • Published in

          cover image eLearn
          eLearn  Volume 2019, Issue 12
          November 2019
          11-01-2019
          EISSN:1535-394X
          DOI:10.1145/3372343
          Issue’s Table of Contents

          Copyright © 2019 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 15 November 2019

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