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Peace: Projecting Dual-Identities on Interactive Furniture

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Published:09 February 2020Publication History

ABSTRACT

The world is promoting inclusion and diversity more than ever before. Many people have dual-identities that they alternate between and may often blend. In our design research we explore everyday objects and the role of technology to accommodate people's needs and personalities. Can furniture change its shape to reflect our dual-identities? Can our interior spaces reveal their hidden aesthetics when interacting with us? We designed a set of matching interactive furniture to unfold these narratives. Our Peace Table and Peace Painting change colour with proximity to reflect the dual identity of Western-Muslims. This pictorial describes our design concept and process with the aim of encouraging the HCI community to design for experiential artwork. Such interactivity can enrich and add new dimensions to the quality of living experience by merging technology into home decor in calm, ubiquitous and non-intrusive ways.

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References

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  1. Peace: Projecting Dual-Identities on Interactive Furniture

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        • Published in

          cover image ACM Conferences
          TEI '20: Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
          February 2020
          978 pages
          ISBN:9781450361071
          DOI:10.1145/3374920
          • General Chairs:
          • Elise van den Hoven,
          • Lian Loke,
          • Program Chairs:
          • Orit Shaer,
          • Jelle van Dijk,
          • Andrew Kun

          Copyright © 2020 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 9 February 2020

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          Acceptance Rates

          TEI '20 Paper Acceptance Rate37of132submissions,28%Overall Acceptance Rate393of1,367submissions,29%

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