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Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article

Published: 06 February 2020 Publication History

Abstract

Immersive journalism has been touted to revolutionize journalism due to its ability to afford a multi-modal engrossing experience. However, hardly any experiments have been conducted whether consumers' satisfaction and consequent intentions to use immersive journalistic media may differ from traditional forms of journalistic content. Therefore, in this study, we investigate the differences in satisfaction and continued use intentions between article, 360 video and VR-based interaction with content. The data was collected via a randomized controlled laboratory experiment with between-subjects design (N = 87). Participants were randomly assigned to reading a written article based on the video (article) and watching the video on a computer screen (2D 360) or in mobile VR (VR 360). The collected data consisted of demographics (age and gender) and reported satisfaction and intention to continue use. Results suggest that those who were assigned to VR 360 had higher intentions to continue use, but not greater satisfaction than those in the other two conditions. However, the intention was predicted to an extent by satisfaction as suggested by previous literature. Finally, age and gender did not predict continued use. These findings imply that users prefer the new media technology for consuming journalism content and support previous findings of the relationship between satisfaction and intention to continue use. Finally, avenues for further research are presented.

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  • (2025)A comparative analysis of opportunities and barriers for immersive journalism: Dissemination of innovations through virtual reality in Turkey and CroatiaAtlantic Journal of Communication10.1080/15456870.2025.2466561(1-17)Online publication date: 23-Feb-2025
  • (2024)Analysis of the innovation path of news dissemination based on the multivariate data chain networkApplied Mathematics and Nonlinear Sciences10.2478/amns-2024-06309:1Online publication date: 26-Feb-2024
  • (2024)Identifying Influencing Factors of Immersion in Remote CollaborationVirtual, Augmented and Mixed Reality10.1007/978-3-031-61044-8_10(128-144)Online publication date: 1-Jun-2024
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        cover image ACM Other conferences
        AcademicMindtrek '20: Proceedings of the 23rd International Conference on Academic Mindtrek
        January 2020
        182 pages
        ISBN:9781450377744
        DOI:10.1145/3377290
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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        Publication History

        Published: 06 February 2020

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        Author Tags

        1. 360-degree video
        2. age
        3. gender
        4. immersive journalism
        5. intention to continue use
        6. satisfaction
        7. virtual reality

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        • Business Finland

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        AcademicMindtrek '20
        AcademicMindtrek '20: Academic Mindtrek 2020
        January 29 - 30, 2020
        Tampere, Finland

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        AcademicMindtrek '20 Paper Acceptance Rate 24 of 45 submissions, 53%;
        Overall Acceptance Rate 110 of 207 submissions, 53%

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        View all
        • (2025)A comparative analysis of opportunities and barriers for immersive journalism: Dissemination of innovations through virtual reality in Turkey and CroatiaAtlantic Journal of Communication10.1080/15456870.2025.2466561(1-17)Online publication date: 23-Feb-2025
        • (2024)Analysis of the innovation path of news dissemination based on the multivariate data chain networkApplied Mathematics and Nonlinear Sciences10.2478/amns-2024-06309:1Online publication date: 26-Feb-2024
        • (2024)Identifying Influencing Factors of Immersion in Remote CollaborationVirtual, Augmented and Mixed Reality10.1007/978-3-031-61044-8_10(128-144)Online publication date: 1-Jun-2024
        • (2023)Euronews ve The New York Times Örnekleri Üzerinden Sürükleyici (Immersive) Gazeteciliğin AnaliziAnalysis of Immersive Journalism Through The Examples of Euronews and The New York TimesTRT Akademi10.37679/trta.12071138:17(396-415)Online publication date: 31-Jan-2023
        • (2023)Periodismo inmersivo con vídeo 360 grados: valor, narrativa y retos de futuroDoxa Comunicación. Revista Interdisciplinar de Estudios de Comunicación y Ciencias Sociales10.31921/doxacom.n37a1841(385-400)Online publication date: 1-Jul-2023
        • (2023)Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChat Using Topics Modeling of ReviewsE-Business. Digital Empowerment for an Intelligent Future10.1007/978-3-031-32302-7_4(35-46)Online publication date: 7-May-2023
        • (2022)XR Journalism LabMethodologies and Use Cases on Extended Reality for Training and Education10.4018/978-1-6684-3398-0.ch001(1-20)Online publication date: 24-Jun-2022
        • (2021)Embodying a Narrative: Spatializing Abstract Narrative Themes for Forensic ExplorationExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451593(1-6)Online publication date: 8-May-2021
        • (2020)Use of virtual reality and 360° video as narrative resources in the documentary genre: Towards a new immersive social documentary?Catalan Journal of Communication & Cultural Studies10.1386/cjcs_00030_112:2(239-253)Online publication date: 1-Oct-2020

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