skip to main content
10.1145/3388770.3407395acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
poster

Non-photorealistic Radiance Remapping

Published: 17 August 2020 Publication History

Abstract

We present a color mapping method that corresponds to intensity and considers the interaction of light among objects in a 3-dimensional scene. Previous methods that map color according to geometric specifications or a rendered result do not reproduce the interreflection of surrounding objects. Using a path tracer, the proposed method replaces the radiance with an arbitrary one-dimensional texture in the sampled light transport path. The texture appearing on the object is calculated by a weighted average of the modified estimations. The proposed method can generate color variation in physically based intensity. It hence can reproduce physical events such as caustics or color bleeding while retaining the flexibility of rendering within a path tracing framework.

References

[1]
James T. Kajiya. 1986. The rendering equation. In Proceedings of the 13th annual conference on Computer graphics and interactive techniques (SIGGRAPH ’86). Association for Computing Machinery, New York, NY, USA, 143–150.
[2]
Adam Lake, Carl Marshall, Mark Harris, and Marc Blackstein. 2000. Stylized rendering techniques for scalable real-time 3D animation. In Proceedings of the 1st international symposium on Non-photorealistic animation and rendering (NPAR ’00). Association for Computing Machinery, New York, NY, USA, 13–20.
[3]
Milán Magdics, Catherine Sauvaget, Rubén J. García, and Mateu Sbert. 2013. Post-processing NPR effects for video games. In Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry (VRCAI ’13). Association for Computing Machinery, New York, NY, USA, 147–156.
  1. Non-photorealistic Radiance Remapping

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    SIGGRAPH '20: ACM SIGGRAPH 2020 Posters
    August 2020
    118 pages
    ISBN:9781450379731
    DOI:10.1145/3388770
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 17 August 2020

    Check for updates

    Author Tags

    1. Path tracing
    2. Stylized rendering

    Qualifiers

    • Poster
    • Research
    • Refereed limited

    Conference

    SIGGRAPH '20
    Sponsor:

    Acceptance Rates

    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • 0
      Total Citations
    • 267
      Total Downloads
    • Downloads (Last 12 months)26
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 14 Feb 2025

    Other Metrics

    Citations

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    HTML Format

    View this article in HTML Format.

    HTML Format

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media