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Modality and Depth in Touchless Smartphone Augmented Reality Interactions

Published: 17 June 2020 Publication History

Abstract

Augmented reality (AR) on smartphone devices allows people to interact with virtually placed objects anchored in the real world through the device’s viewport. Typically, smartphone AR interactions work with the device’s 2D touchscreen disconnected from the modality and depth of the virtual objects. In this paper, we studied 15 participants’ preferences, performances, and cognitive loads on a set of common tasks performed on smartphones at two interaction depths (close-range and distant) with two touchless modalities (hand tracking and screen dwell). We find that distant AR interactions, strongly preferred by the participants, were significantly faster and took less cognitive effort. We observed that within both interaction depths, modalities performed equally. When designing touchless modalities on smartphones, we suggest using distant interactions when overall performance is the top priority, otherwise, using hand tracking or screen dwell as back-ups for each other can be equally effective.

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  • (2024)ARTiST: Automated Text Simplification for Task Guidance in Augmented RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642772(1-24)Online publication date: 11-May-2024
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cover image ACM Conferences
IMX '20: Proceedings of the 2020 ACM International Conference on Interactive Media Experiences
June 2020
211 pages
ISBN:9781450379762
DOI:10.1145/3391614
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 17 June 2020

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Author Tags

  1. AR
  2. Augmented Reality
  3. Close-range
  4. Dwell
  5. Hand Tracking
  6. Interaction Distance
  7. Interaction Modality
  8. Mobile AR
  9. Mobile Phones
  10. Touchless
  11. User Interface

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Overall Acceptance Rate 69 of 245 submissions, 28%

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Cited By

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  • (2024)ARTiST: Automated Text Simplification for Task Guidance in Augmented RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642772(1-24)Online publication date: 11-May-2024
  • (2024)Pinch gesture interaction in the peripersonal space using VST smartphone-based HMDsMultimedia Tools and Applications10.1007/s11042-024-18736-583:34(80873-80887)Online publication date: 9-Mar-2024
  • (2023)FocalPointProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35808567:1(1-26)Online publication date: 28-Mar-2023
  • (2023)A Review of Interaction Techniques for Immersive EnvironmentsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.317480529:9(3900-3921)Online publication date: 1-Sep-2023
  • (2022)Target selection in handheld Augmented Reality for distant and occluded object2022 IEEE 7th International Conference on Recent Advances and Innovations in Engineering (ICRAIE)10.1109/ICRAIE56454.2022.10054325(266-271)Online publication date: 1-Dec-2022
  • (2021)Varying user agency and interaction opportunities in a home mobile augmented virtuality story2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR52148.2021.00051(347-356)Online publication date: Oct-2021
  • (2021)Raycasting method using hand gesture for target selection on the occluded object in handheld Augmented Reality2021 6th IEEE International Conference on Recent Advances and Innovations in Engineering (ICRAIE)10.1109/ICRAIE52900.2021.9704035(1-6)Online publication date: 1-Dec-2021

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