Abstract
Seeking to assess the possible responsibility of tech providers for excessive use patterns.
- American Psychological Association Society for Media Psychology and Technology and Psychological Society of Ireland Special Interest Group in Media, t.A.a.C. An Official Division 46 Statement on the WHO Proposal to Include Gaming Related Disorders in ICD-11, The Society for Media Psychology and Technology, Division 46 of the American Psychological Association, 2018.Google Scholar
- Cerniglia, L. et al. Internet addiction in adolescence: Neurobiological, psychosocial and clinical issues. Neuroscience & Biobehavioral Reviews 76 (2017), 174--184.Google ScholarCross Ref
- Drummond, A. and Sauer, J.D. Video game loot boxes are psychologically akin to gambling. Nature Human Behaviour 2, 8 (2018), 530.Google ScholarCross Ref
- Eyal, N. and Hoover, R. Hooked: How to Build Habit Forming Products. Portfolio Hardcover, New York, NY, 2014.Google Scholar
- He, Q., Turel, O. and Bechara, A. Association of excessive social media use with abnormal white matter integrity of the corpus callosum. Psychiatry Research: Neuroimaging 278 (2018), 42--47.Google ScholarCross Ref
- Jeong, E.J., Ferguson, C.J., and Lee, S.J. Pathological gaming in young adolescents: A longitudinal study focused on academic stress and self-control in South Korea. Journal of Youth and Adolescence (2019).Google Scholar
- Karlsen, F. Entrapment and near miss: A comparative analysis of psycho-structural elements in gambling games and massively multiplayer online role-playing games. International Journal of Mental Health and Addiction 9, 2 (2011), 193--207.Google Scholar
- Osatuyi, B. and Turel, O. Tug of war between social self-regulation and habit: Explaining the experience of momentary social media addiction symptoms. Computers in Human Behavior 85 (2018), 95--105.Google ScholarCross Ref
- Social Media Addiction Reduction Technology Act LYN19429, 2019, 1--14.Google Scholar
- Tarafdar, M. et al. The dark side of information technology. MIT Sloan Management Review 56, 2 (2015), 600--623.Google Scholar
- Turel, O. Potential 'dark sides' of leisure technology use in youth. Commun. ACM 62, 3 (Mar. 2019), 24--27.Google ScholarDigital Library
- Weller, C. Silicon Valley parents are raising their kids tech-free---and it should be a red flag. Business Insider, 2018.Google Scholar
Index Terms
- Excessive use of technology: can tech providers be the culprits?
Comments