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The Data Hungry Home: Humans Harvesting Data for Living Devices

Published: 06 July 2020 Publication History

Abstract

The Data Hungry Home is the initial result of a research project deploying a critical design and research through design-led approach to challenging accepted paradigms of the role that devices fulfil in human-computer interactions. Founded on questions related to how devices could help improve experiences associated with navigation through the external environment, the project creates the concept of devices that exhibit certain aspects of life. In particular, it postulates, designs, and creates devices that require sustenance from data specifically collected and delivered by the human partner. In return, the device utilises these data in unexpected ways in order to generate experiences that add value to the interaction. Together, these interactions propose a rebalancing of human-device relationships. First-generation devices have been manufactured and will shortly enter in situ studies to evaluate actual interactions. The work may have the potential to add to the field of study investigating "beyond human-centred design".

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    cover image ACM Conferences
    DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference
    July 2020
    605 pages
    ISBN:9781450379878
    DOI:10.1145/3393914
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 06 July 2020

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    Author Tags

    1. data-sustained objects
    2. human-computer interaction
    3. human-data interaction
    4. non-human-centred design
    5. the data hungry home

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    July 6 - 10, 2020
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    • (2022)BlurryismInteractions10.1145/350229829:1(64-67)Online publication date: 6-Jan-2022
    • (2022)Diffraction-in-action: Designerly Explorations of Agential Realism Through Lived DataProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502029(1-18)Online publication date: 29-Apr-2022
    • (2021)Synergistic Social Technology: Designing Systems with ‘Needs’ that Encourage and Support Social InteractionProceedings of the 2021 ACM Designing Interactive Systems Conference10.1145/3461778.3462021(1419-1432)Online publication date: 28-Jun-2021

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