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Gamifying the “unspoken”: Designing to Resolve Myths on Contraceptives among the Himba people of Namibia.

Published: 25 February 2021 Publication History

Abstract

In this paper, we highlight our experiences of co-designing e-health technology solutions with the Himba people of northern Namibia. Using a user-centered and participatory design approach, we found out that there are various health information challenges faced by the people, many of which can be attributed to misconception and myths. We report on the design process used to develop a prototype of a HopScotch Game to help in passing correct information and dispelling myths and misconceptions. We also discuss the problems we faced in the process as well as the methodology used and give recommendations for future interventions

References

[1]
Müller, B., Linstädter, A., Frank, K., Bollig, M. and Wissel, C., 2007. Learning from local knowledge: modeling the pastoral‐nomadic range management of the Himba, Namibia. Ecological Applications, 17(7), pp.1857-1875.
[2]
Weber, B. and Mendelsohn, J., 2017. Informal settlements in Namibia: Their nature and growth. In Development Workshop Namibia, Windhoek.
[3]
BBC, 2017. Namibia's Himba people caught between traditions and modernity. Retrieved from https://www.bbc.com/news/world-africa-40247310 on 23 July 2020.
[4]
Winschiers-Theophilus, H., Chivuno-Kuria, S., Kapuire, G. K., Bidwell, N. J., & Blake, E. (2010, November). Being participated: a community approach. In Proceedings of the 11th Biennial Participatory Design Conference (pp. 1-10). ACM.
[5]
Michael Droste, Julien Letellier, and Jürgen Sieck. 2018. An Interactive Classical VR Concert Featuring Multiple Views. In Proceedings of 2nd African Conference for Human Computer Interaction, Windhoek, Namibia, December 3–7, 2018 (AfriCHI ’18), 4 pages. https://doi.org/10.1145/3283458.3283501
[6]
Chinenye Ndulue and Rita Orji. 2018. STD PONG: Changing Risky Sexual Behaviour in Africa through Persuasive Games. In Proceedings of AfriCHI conference (Windhoek’18). https://doi.org/10.1145/3283458.3283463
[7]
https://en.wikipedia.org/wiki/Hopscotch

Cited By

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  • (2023)Examining Challenges to Co-Design Digital Health Interventions with End Users: Systematic Review (Preprint)Journal of Medical Internet Research10.2196/50178Online publication date: 21-Jun-2023
  1. Gamifying the “unspoken”: Designing to Resolve Myths on Contraceptives among the Himba people of Namibia.

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    cover image ACM Other conferences
    MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services
    October 2020
    248 pages
    ISBN:9781450380522
    DOI:10.1145/3406324
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 25 February 2021

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    Author Tags

    1. Gaming
    2. design
    3. ehealth
    4. himba
    5. myths

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    • (2023)Examining Challenges to Co-Design Digital Health Interventions with End Users: Systematic Review (Preprint)Journal of Medical Internet Research10.2196/50178Online publication date: 21-Jun-2023

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