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- Schuhbauer HPopp T(2024)Meta-analysis of the Influence of Gamification Elements on Motivation on E-learning PlatformsArtificial Intelligence for Supporting Human Cognition and Exploratory Learning in the Digital Age10.1007/978-3-031-66462-5_13(239-256)Online publication date: 9-Aug-2024
- Pulist SSharma R(2024)Augmenting Open and Distance Learning Through GamificationDigital Transformation in Higher Education Institutions10.1007/978-3-031-52296-3_5(87-102)Online publication date: 27-Mar-2024
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