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abstract

Build Bridges between Play, Computation, Visual Programming, and Text-based Programming in Early Childhood Education

Published:05 March 2021Publication History

ABSTRACT

In this poster, we focus on a learning path that can smoothly connect the unplugged activities with the plugged programming ones. Our approach is to provide young children with visual programming and text-based programming materials that are directly associated with the computational logic in some selected children's games or literature stories. We demonstrate this combo-design idea with examples of role-play, Scratch programming, and Python code. Our method could be adapted to any suitable children's activities in different school settings.

References

  1. Sandra Boynton, Peekaboo, et almbox. 1995. Moo, baa, lalala.Google ScholarGoogle Scholar
  2. Tomohiro Nishida, Susumu Kanemune, Yukio Idosaka, Mitaro Namiki, Tim Bell, and Yasushi Kuno. 2009. A CS unplugged design pattern. ACM SIGCSE Bulletin, Vol. 41, 1 (2009), 231--235.Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, et almbox. 2009. Scratch: programming for all. Commun. ACM, Vol. 52, 11 (2009), 60--67.Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Sarah Twigg, Lynne Blair, and Emily Winter. 2019. Using children's literature to introduce computing principles and concepts in primary schools: work in progress. In Proceedings of the 14th Workshop in Primary and Secondary Computing Education. 1--4.Google ScholarGoogle ScholarDigital LibraryDigital Library

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  1. Build Bridges between Play, Computation, Visual Programming, and Text-based Programming in Early Childhood Education

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    • Published in

      cover image ACM Conferences
      SIGCSE '21: Proceedings of the 52nd ACM Technical Symposium on Computer Science Education
      March 2021
      1454 pages
      ISBN:9781450380621
      DOI:10.1145/3408877

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 5 March 2021

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