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An Exploration of Users’ Thoughts on Rear-Seat Productivity in Virtual Reality

Published: 21 September 2020 Publication History

Abstract

With current technology, mobile working has become a real trend. With wireless head-mounted displays we could soon even be using immersive working environments while commuting. However, it is unclear what such a virtual workplace will look like. In anticipation of autonomous cars, we investigate the use of VR in the rear seat of current cars. Given the limited space, how will interfaces make us productive, but also keep us aware of the essentials of our surroundings? In interviews with 11 commuters, they generally could imagine using VR in cars for working, but were concerned with their physical integrity while in VR. Two types of preferred working environments stuck out in the physical dimension and three information levels for rear-seat VR productivity emerged from our interviews: productivity, notification, and environment. We believe that the interview results and proposed information levels can inspire the UI structure of future ubiquitous productivity applications.

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  • (2024)Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public TransportProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656321(219-230)Online publication date: 7-Jun-2024
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  1. An Exploration of Users’ Thoughts on Rear-Seat Productivity in Virtual Reality

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    cover image ACM Conferences
    AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications
    September 2020
    116 pages
    ISBN:9781450380669
    DOI:10.1145/3409251
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 21 September 2020

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    Author Tags

    1. Commute.
    2. HMD
    3. Rear-Seat Productivity
    4. Virtual Reality

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    View all
    • (2024)Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public TransportProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656321(219-230)Online publication date: 7-Jun-2024
    • (2024)Knowledge Work on Airplanes: Challenges, Workarounds, and Design ImplicationsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650873(1-7)Online publication date: 11-May-2024
    • (2024)SYNC-VR: Synchronizing Your Senses to Conquer Motion Sickness for Enriching In-Vehicle Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642941(1-17)Online publication date: 11-May-2024
    • (2024)Mobiles Arbeiten – Collision Anxiety bei XR-Nutzung in FahrzeugenNext Chapter in Mobility10.1007/978-3-658-42647-7_49(733-750)Online publication date: 7-Aug-2024
    • (2023)Immersives Lernen in der BerufsschuleImmersive Learning in Vocational SchoolsMedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung10.21240/mpaed/51/2023.01.21.X51(268-288)Online publication date: 21-Jan-2023
    • (2023)Location-Aware Virtual Reality for Situational Awareness On the RoadProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614530(1-12)Online publication date: 13-Oct-2023
    • (2023)What if Automated Vehicles Became AUTONOMOUS? A Critical PerspectiveAdjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications10.1145/3581961.3609854(352-355)Online publication date: 18-Sep-2023
    • (2023)A Lack of Restraint: Comparing Virtual Reality Interaction Techniques for Constrained Transport SeatingIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324708429:5(2390-2400)Online publication date: 3-Mar-2023
    • (2023)Resting-state EEG in the Vestibular Region Can Predict Motion Sickness Induced by a Motion-Simulated in-car VR Platform2023 IEEE Symposium Series on Computational Intelligence (SSCI)10.1109/SSCI52147.2023.10371953(47-52)Online publication date: 5-Dec-2023
    • (2022)Workspace and Productivity: Guidelines for Virtual Reality Workplace Design and OptimizationApplied Sciences10.3390/app1215739312:15(7393)Online publication date: 22-Jul-2022
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