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View all- Guo ZThawonmas RRen X(2024)Rethinking dynamic difficulty adjustment for video game designEntertainment Computing10.1016/j.entcom.2024.10066350(100663)Online publication date: May-2024
- Sakaue SKimura TNISHINO H(2023)Reducing Objective Difficulty Without Influencing Subjective Difficulty in a Video GameProceedings of the 5th ACM International Conference on Multimedia in Asia10.1145/3595916.3626361(1-5)Online publication date: 6-Dec-2023