skip to main content
10.1145/3411763.3451622acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
poster

Deformation Techniques for Shape Changing Interfaces

Published: 08 May 2021 Publication History

Abstract

Since the introduction of shape changing interfaces, research in the field has contributed a number of taxonomies to classify shape changing interfaces according to different characteristics, including shape, interaction mapping, material, actuation, and information affordances, in an attempt to grasp the diversity of these interfaces in terms of design and information. However, to our knowledge there exists no classifications of input techniques that are used to deform shape changing interfaces through physical interaction. The interaction affordances provided by shape changing interfaces are important for interaction design and interaction mapping. The work presented here aims to analyse how deformable properties in shape changing interfaces are related to deformation techniques, in order to provide a first step towards the development of design guidelines for physical interaction with shape changing interfaces. The results of the study contribute an overview of interaction techniques based on the analysis of a set of 7 models with different deformable properties, each presented in 2D and 3D form.

References

[1]
Jason Alexander, Anne Roudaut, Jürgen Steimle, Kasper Hornbæk, Miguel Bruns Alonso, Sean Follmer, and Timothy Merritt. 2018. Grand Challenges in Shape-Changing Interface Research. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18, ACM Press, Montreal QC, Canada, 1–14.
[2]
Kerem Altun and Karon E. MacLean. 2015. Recognizing affect in human touch of a robot. Pattern Recognition Letters 66, (2015), 31–40.
[3]
Alberto Boem and Giovanni Maria Troiano. 2019. Non-Rigid HCI: A Review of Deformable Interfaces and Input. In Proceedings of the 2019 on Designing Interactive Systems Conference, ACM, San Diego CA USA, 885–906.
[4]
Marcelo Coelho and Jamie Zigelbaum. 2011. Shape-changing interfaces. Pers Ubiquit Comput 15, 2 (February 2011), 161–173.
[5]
James J Gibson. 1975. Events are perceivable but time is not. In The study of time II. Springer, 295–301.
[6]
Jens Emil Grønbæk, Majken Kirkegaard Rasmussen, Kim Halskov, and Marianne Graves Petersen. 2020. KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, ACM, Honolulu HI USA, 1–15.
[7]
Fabian Hemmert, Susann Hamann, Matthias Löwe, Josefine Zeipelt, and Gesche Joost. 2010. Shape-changing mobiles: tapering in two-dimensional deformational displays in mobile phones. In CHI’10 Extended Abstracts on Human Factors in Computing Systems. 3075–3080.
[8]
David Holman, Roel Vertegaal, Mark Altosaar, Nikolaus Troje, and Derek Johns. 2005. Paper windows: interaction techniques for digital paper. In Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’05, ACM Press, Portland, Oregon, USA, 591.
[9]
Matthijs Kwak, Kasper Hornbæk, Panos Markopoulos, and Miguel Bruns Alonso. 2014. The design space of shape-changing interfaces: a repertory grid study. In Proceedings of the 2014 conference on Designing interactive systems - DIS ’14, ACM Press, Vancouver, BC, Canada, 181–190.
[10]
Susan J Lederman and Roberta L Klatzky. 1990. Haptic classification of common objects: Knowledge-driven exploration. Cognitive psychology 22, 4 (1990), 421–459.
[11]
Sang-Su Lee, Sohyun Kim, Bopil Jin, Eunji Choi, Boa Kim, Xu Jia, Daeeop Kim, and Kun-pyo Lee. 2010. How users manipulate deformable displays as input devices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1647–1656.
[12]
K.E. MacLean. 2000. Designing with haptic feedback. In Proceedings 2000 ICRA. Millennium Conference. IEEE International Conference on Robotics and Automation. Symposia Proceedings (Cat. No.00CH37065), IEEE, San Francisco, CA, USA, 783–788.
[13]
Seokwoo Nam and Eujin Pei. 2019. A taxonomy of shape-changing behavior for 4D printed parts using shape-memory polymers. Progress in Additive Manufacturing (2019), 1–18.
[14]
Vinh P. Nguyen, Sang Ho Yoon, Ansh Verma, and Karthik Ramani. 2014. BendID: Flexible Interface for Localized Deformation Recognition. In Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp ’14), Association for Computing Machinery, New York, NY, USA, 553–557.
[15]
Anke van Oosterhout, Miguel Bruns Alonso, and Satu Jumisko-Pyykkö. 2018. Ripple Thermostat: Affecting the Emotional Experience through Interactive Force Feedback and Shape Change. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18, ACM Press, Montreal QC, Canada, 1–12.
[16]
Patrick Parzer, Adwait Sharma, Anita Vogl, Jürgen Steimle, Alex Olwal, and Michael Haller. 2017. SmartSleeve: real-time sensing of surface and deformation gestures on flexible, interactive textiles, using a hybrid gesture detection pipeline. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 565–577.
[17]
Marianne Graves Petersen, Majken Kirkegaard Rasmussen, and Johan Trettvik. 2020. Affordances of Shape-Changing Interfaces: An Information Perspective on Transformability and Movement. In Proceedings of the 2020 ACM Designing Interactive Systems Conference, ACM, Eindhoven Netherlands, 1959–1971.
[18]
Isabel P. S. Qamar, Rainer Groh, David Holman, and Anne Roudaut. 2018. HCI meets Material Science: A Literature Review of Morphing Materials for the Design of Shape-Changing Interfaces. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI ’18, ACM Press, Montreal QC, Canada, 1–23.
[19]
Majken K. Rasmussen, Esben W. Pedersen, Marianne G. Petersen, and Kasper Hornbæk. 2012. Shape-changing interfaces: a review of the design space and open research questions. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI ’12, ACM Press, Austin, Texas, USA, 735.
[20]
Majken Kirkegård Rasmussen, Timothy Merritt, Miguel Bruns Alonso, and Marianne Graves Petersen. 2016. Balancing User and System Control in Shape-Changing Interfaces: a Designerly Exploration. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, ACM, Eindhoven Netherlands, 202–210.
[21]
Anne Roudaut, Abhijit Karnik, Markus Löchtefeld, and Sriram Subramanian. 2013. Morphees: toward high “shape resolution” in self-actuated flexible mobile devices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13, ACM Press, Paris, France, 593.
[22]
Jürgen Steimle, Andreas Jordt, and Pattie Maes. 2013. Flexpad: Highly Flexible Bending Interactions for Projected Handheld Displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’13), Association for Computing Machinery, New York, NY, USA, 237–246.
[23]
Miriam Sturdee and Jason Alexander. 2018. Analysis and Classification of Shape-Changing Interfaces for Design and Application-based Research. ACM Comput. Surv. 51, 1 (April 2018), 1–32.
[24]
Faisal Taher, John Vidler, and Jason Alexander. 2017. A Characterization of Actuation Techniques for Generating Movement in Shape-Changing Interfaces. International Journal of Human–Computer Interaction 33, 5 (May 2017), 385–398.
[25]
Dominique Tan, Maciej Kumorek, Andres A. Garcia, Adam Mooney, and Derek Bekoe. 2015. Projectagami: A Foldable Mobile Device with Shape Interactive Applications. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ’15), Association for Computing Machinery, New York, NY, USA, 1555–1560.
[26]
Giovanni Maria Troiano, Esben Warming Pedersen, and Kasper Hornbæk. 2014. User-defined gestures for elastic, deformable displays. In Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces - AVI ’14, ACM Press, Como, Italy, 1–8.
[27]
Anna Vallgårda. 2014. Giving form to computational things: developing a practice of interaction design. Pers Ubiquit Comput 18, 3 (March 2014), 577–592.
[28]
Karen Vanderloock, Vero Vanden Abeele, Johan A.K. Suykens, and Luc Geurts. 2013. The Skweezee System: Enabling the Design and the Programming of Squeeze Interactions. In Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology (UIST ’13), Association for Computing Machinery, New York, NY, USA, 521–530.
[29]
Santiago Villarreal-Narvaez, Jean Vanderdonckt, Radu-Daniel Vatavu, and Jacob O. Wobbrock. 2020. A Systematic Review of Gesture Elicitation Studies: What Can We Learn from 216 Studies? In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS ’20), Association for Computing Machinery, New York, NY, USA, 855–872.
[30]
Leland Wallace, Tony Delaurante, Mara Simon, Rebecca Austin, Timothy Rolich, Rajiv Khadka, and Amy Banić. 2020. Squishy Volumes: Evaluation of Silicone as Camera-less Pressure-Based Input for 3-Dimensional Interaction. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 29–34.
[31]
Kristen Warren, Jessica Lo, Vaibhav Vadgama, and Audrey Girouard. 2013. Bending the rules: bend gesture classification for flexible displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 607–610.
[32]
Sang Ho Yoon, Luis Paredes, Ke Huo, and Karthik Ramani. 2018. MultiSoft: Soft sensor enabling real-time multimodal sensing with contact localization and deformation classification. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 2, 3 (2018), 1–21.

Cited By

View all
  • (2025) MorphingScents : Fabricating Thin, Flexible, and Shape-Changing Odor-Emitting Mechanism for Interactive Olfactory Encounters International Journal of Human–Computer Interaction10.1080/10447318.2024.2443239(1-25)Online publication date: 15-Jan-2025
  • (2023)Investigating user performance and preference for two magnitude levels of size and angle of bend on a smartphone-sized flexible deviceBehaviour & Information Technology10.1080/0144929X.2023.2245062(1-27)Online publication date: 13-Sep-2023
  • (2022)Perceived Affordances in Programmable MatterCompanion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces10.1145/3532104.3571463(37-40)Online publication date: 20-Nov-2022

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
May 2021
2965 pages
ISBN:9781450380959
DOI:10.1145/3411763
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 May 2021

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. Deformable interfaces
  2. Gesture elicitation
  3. Input affordances
  4. Interaction techniques
  5. Shape changing interfaces

Qualifiers

  • Poster
  • Research
  • Refereed limited

Conference

CHI '21
Sponsor:

Acceptance Rates

Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

Upcoming Conference

CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)110
  • Downloads (Last 6 weeks)12
Reflects downloads up to 20 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2025) MorphingScents : Fabricating Thin, Flexible, and Shape-Changing Odor-Emitting Mechanism for Interactive Olfactory Encounters International Journal of Human–Computer Interaction10.1080/10447318.2024.2443239(1-25)Online publication date: 15-Jan-2025
  • (2023)Investigating user performance and preference for two magnitude levels of size and angle of bend on a smartphone-sized flexible deviceBehaviour & Information Technology10.1080/0144929X.2023.2245062(1-27)Online publication date: 13-Sep-2023
  • (2022)Perceived Affordances in Programmable MatterCompanion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces10.1145/3532104.3571463(37-40)Online publication date: 20-Nov-2022

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media