skip to main content
10.1145/3411764.3445288acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

KeyTch: Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars

Authors Info & Claims
Published:07 May 2021Publication History
First page image
Skip Supplemental Material Section

Supplemental Material

References

  1. Gilles Bailly, Eric Lecolinet, and Laurence Nigay. 2016. Visual menu techniques. ACM Computing Surveys 49, 4. https://doi.org/10.1145/3002171Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Gilles Bailly, Thomas Pietrzak, Jonathan Deber, and Daniel Wigdor. 2013. Métamorphe: Augmenting hotkey usage with actuated keys. In Conference on Human Factors in Computing Systems - Proceedings, 563–572. https://doi.org/10.1145/2470654.2470734Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Aaron Bangor, Philip T. Kortum, and James T. Miller. 2008. An empirical evaluation of the system usability scale. International Journal of Human-Computer Interaction 24, 6: 574–594. https://doi.org/10.1080/10447310802205776Google ScholarGoogle ScholarCross RefCross Ref
  4. Xiaojun Bi, Tovi Grossman, Justin Matejka, and George Fitzmaurice. 2011. Magic desk. In Proceedings of the 2011 annual conference on Human factors in computing systems - CHI ’11, 2511. https://doi.org/10.1145/1978942.1979309Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Florian Block, Hans Gellersen, and Nicolas Villar. 2010. Touch-display keyboards. In Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10, 1145. https://doi.org/10.1145/1753326.1753498Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. John Brooke. 1996. SUS: a “quick and dirty” usability scale. In Usability evaluation in industry. 189.Google ScholarGoogle Scholar
  7. Florent Cabric, Emmanuel Dubois, Pourang Irani, and Marcos Serrano. 2019. TouchGlass: Raycasting from a Glass Surface to Point at Physical Objects in Public Exhibits. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 249–269. https://doi.org/10.1007/978-3-030-29387-1_15Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Jack Callahan, Don Hopkins, Mark Weiser, and Ben Shneiderman. 1988. An empirical comparison of Pie vs. Linear menus. In Conference on Human Factors in Computing Systems - Proceedings, 95–100. https://doi.org/10.1145/57167.57182Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Stuart K. Card, Thomas P. Moran, and Allen Newell. 1980. The Keystroke-Level Model for User Performance Time with Interactive Systems. Communications of the ACM 23, 7: 396–410. https://doi.org/10.1145/358886.358895Google ScholarGoogle ScholarDigital LibraryDigital Library
  10. Olivier Chapuis and Nicolas Roussel. 2010. UIMarks: Quick graphical interaction with specific targets. In UIST 2010 - 23rd ACM Symposium on User Interface Software and Technology, 173–182. https://doi.org/10.1145/1866029.1866057Google ScholarGoogle ScholarDigital LibraryDigital Library
  11. Andy Cockburn, Carl Gutwin, Joey Scarr, and Sylvain Malacria. 2014. Supporting novice to expert transitions in user interfaces. ACM Computing Surveys 47. https://doi.org/10.1145/2659796Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Wenzhe Cui, Jingjie Zheng, Blaine Lewis, Daniel Vogel, and Xiaojun Bi. 2019. Hotstrokes: Word-gesture shortcuts on a trackpad. In Conference on Human Factors in Computing Systems - Proceedings. https://doi.org/10.1145/3290605.3300395Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Kurtis Danyluk, Bernhard Jenny, and Wesley Willett. 2019. Look-from camera control for 3D terrain maps. In Conference on Human Factors in Computing Systems - Proceedings, 1–12. https://doi.org/10.1145/3290605.3300594Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Ruta Desai, Fraser Anderson, Justin Matejka, Stelian Coros, James McCann, George Fitzmaurice, and Tovi Grossman. 2019. Geppeto: Enabling semantic design of expressive robot behaviors. In Conference on Human Factors in Computing Systems - Proceedings. https://doi.org/10.1145/3290605.3300599Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Richard F. Dillon, Jeff D. Edey, and Jo W. Tombaugh. 1990. Measuring the true cost of command selection: Techniques and results. In Conference on Human Factors in Computing Systems - Proceedings, 19–25. https://doi.org/10.1145/97243.97247Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Pierre Dragicevic. 2016. Fair Statistical Communication in HCI. . Springer, Cham, 291–330. https://doi.org/10.1007/978-3-319-26633-6_13Google ScholarGoogle ScholarCross RefCross Ref
  17. Emmanuel Dubois, Marcos Serrano, and Mathieu Raynal. 2018. Rolling-menu: Rapid command selection in toolbars using Roll gestures with a multi-dof Mouse. In Conference on Human Factors in Computing Systems - Proceedings. https://doi.org/10.1145/3173574.3173941Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Anna Maria Feit, Daryl Weir, and Antti Oulasvirta. 2016. How we type: Movement strategies and performance in everyday typing. In Conference on Human Factors in Computing Systems - Proceedings, 4262–4273. https://doi.org/10.1145/2858036.2858233Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Fiona Fidler. 2010. THE AMERICAN PSYCHOLOGICAL ASSOCIATION PUBLICATION MANUAL SIXTH EDITION: IMPLICATIONS FOR STATISTICS EDUCATION. Retrieved January 10, 2021 from www.stat.auckland.ac.nz/∼iase/Google ScholarGoogle Scholar
  20. Bruno Fruchard, Eric Lecolinet, and Olivier Chapuis. 2017. MarkPad. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI ’17, 5630–5642. https://doi.org/10.1145/3025453.3025486Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Emmanouil Giannisakis, Gilles Bailly, Sylvain Malacria, and Fanny Chevalier. 2017. IconHK. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI ’17, 4715–4726. https://doi.org/10.1145/3025453.3025595Google ScholarGoogle ScholarDigital LibraryDigital Library
  22. Antonio Gomes, Tristan Trutna, and Roel Vertegaal. 2015. DisplayCover. In Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI ’15, 531–535. https://doi.org/10.1145/2785830.2785843Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Tovi Grossman, Pierre Dragicevic, and Ravin Balakrishnan. 2007. Strategies for accelerating on-line learning of hotkeys. In Proceedings of the SIGCHI conference on Human factors in computing systems - CHI ’07, 1591. https://doi.org/10.1145/1240624.1240865Google ScholarGoogle ScholarDigital LibraryDigital Library
  24. François Guimbretiére and Terry Winograd. 2000. FlowMenu. In Proceedings of the 13th annual ACM symposium on User interface software and technology - UIST ’00, 213–216. https://doi.org/10.1145/354401.354778Google ScholarGoogle ScholarDigital LibraryDigital Library
  25. Jay Henderson, Sylvain Malacria, Mathieu Nancel, and Edward Lank. 2020. Investigating the Necessity of Delay in Marking Menu Invocation. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20), 1–13. https://doi.org/10.1145/3313831.3376296Google ScholarGoogle ScholarDigital LibraryDigital Library
  26. Yvonne Jansen, Jonas Schjerlund, and Kasper Hornbæk. 2019. Effects of locomotion and visual overview on spatial memory when interacting with wall displays. In Conference on Human Factors in Computing Systems - Proceedings, 1–12. https://doi.org/10.1145/3290605.3300521Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Martin Krzywinski and Naomi Altman. 2013. Points of Significance: Error bars. Nature Methods 10, 10: 921–922. https://doi.org/10.1038/nmeth.2659Google ScholarGoogle ScholarCross RefCross Ref
  28. Caitlin Kuhlman, Diana Doherty, Malika Nurbekova, Goutham Deva, Zarni Phyo, Paul Henry Schoenhagen, Mary Ann VanValkenburg, Elke Rundensteiner, and Lane Harrison. 2019. Evaluating preference collection methods for interactive ranking analytics. In Conference on Human Factors in Computing Systems - Proceedings, 1–11. https://doi.org/10.1145/3290605.3300742Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Jianwei Lai and Dongsong Zhang. 2014. ExtendedThumb: A motion-based virtual thumb for improving one-handed target acquisition on touch-screen mobile devices. In Conference on Human Factors in Computing Systems - Proceedings, 1825–1830. https://doi.org/10.1145/2559206.2581158Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. David M. Lane, H. Albert Napier, S. Camille Peres, and Anikó Sándor. 2005. Hidden costs of graphical user interfaces: Failure to make the transition from menus and icon toolbars to keyboard shortcuts. International Journal of Human-Computer Interaction 18, 2: 133–144. https://doi.org/10.1207/s15327590ijhc1802_1Google ScholarGoogle ScholarCross RefCross Ref
  31. Sangyoon Lee, Youn-kyung Lim, and Geehyuk Lee. 2020. MirrorPad: Mirror on Touchpad for Direct Pen Interaction in the Laptop Environment. 1–9. https://doi.org/10.1145/3313831.3376212Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Blaine Lewis, Greg D'Eon, Andy Cockburn, and Daniel Vogel. 2020. KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. In CHI’20.Google ScholarGoogle Scholar
  33. Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, and Carl Gutwin. 2013. Promoting Hotkey use through rehearsal with ExposeHK. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’13, 573. https://doi.org/10.1145/2470654.2470735Google ScholarGoogle ScholarDigital LibraryDigital Library
  34. Pranathi Mylavarapu, Adil Yalçin, Xan Gregg, and Niklas Elmqvist. 2019. Ranked-list visualization: A graphical perception study. In Conference on Human Factors in Computing Systems - Proceedings, 1–12. https://doi.org/10.1145/3290605.3300422Google ScholarGoogle ScholarDigital LibraryDigital Library
  35. Mathieu Pecchioli, Emmanuel Dubois, Pourang Irani, and Marcos Serrano. 2019. Investigating Screen Reachability on an Articulated Dual-Display Smartphone. . Springer, Cham, 476–485. https://doi.org/10.1007/978-3-030-29387-1_27Google ScholarGoogle ScholarDigital LibraryDigital Library
  36. Gary Perelman, Marcos Serrano, Mathieu Raynal, Celia Picard, Mustapha Derras, and Emmanuel Dubois. 2015. The Roly-Poly Mouse. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems - CHI ’15, 327–336. https://doi.org/10.1145/2702123.2702244Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. F. P. Preparata and S. J. Hong. 1977. Convex Hulls of Finite Sets of Points in Two and Three Dimensions. Communications of the ACM 20, 2: 87–93. https://doi.org/10.1145/359423.359430Google ScholarGoogle ScholarDigital LibraryDigital Library
  38. Jef. Raskin. 2000. The humane interface: new directions for designing interactive systems. Addison-Wesley.Google ScholarGoogle Scholar
  39. Anne Roudaut, Stéphane Huot, and Eric Lecolinet. 2008. TapTap and MagStick. In Proceedings of the working conference on Advanced visual interfaces - AVI ’08, 146. https://doi.org/10.1145/1385569.1385594Google ScholarGoogle ScholarDigital LibraryDigital Library
  40. Joey Scarr, Andy Cockburn, Carl Gutwin, and Andrea Bunt. 2012. Improving command selection with CommandMaps. In Conference on Human Factors in Computing Systems - Proceedings, 257–266. https://doi.org/10.1145/2207676.2207713Google ScholarGoogle ScholarDigital LibraryDigital Library
  41. Florine Simon, Anne Roudaut, Pourang Irani, and Marcos Serrano. 2019. Finding information on non-rectangular interfaces. In Conference on Human Factors in Computing Systems - Proceedings, 1–8. https://doi.org/10.1145/3290605.3300332Google ScholarGoogle ScholarDigital LibraryDigital Library
  42. Xing-Dong Yang, Edward Mak, David McCallum, Pourang Irani, Xiang Cao, and Shahram Izadi. 2010. LensMouse. In Proceedings of the 28th international conference on Human factors in computing systems - CHI ’10, 2431. https://doi.org/10.1145/1753326.1753695Google ScholarGoogle ScholarDigital LibraryDigital Library
  43. Shengdong Zhao and Ravin Balakrishnan. 2004. Simple vs. compound mark hierarchical marking menus. In Proceedings of the 17th annual ACM symposium on User interface software and technology - UIST ’04, 33. https://doi.org/10.1145/1029632.1029639Google ScholarGoogle ScholarDigital LibraryDigital Library
  44. Jingjie Zheng, Blaine Lewis, Jeff Avery, and Daniel Vogel. 2018. FingerArc and FingerChord. In The 31st Annual ACM Symposium on User Interface Software and Technology - UIST ’18, 347–363. https://doi.org/10.1145/3242587.3242589Google ScholarGoogle ScholarDigital LibraryDigital Library
  45. Jingjie Zheng and Daniel Vogel. 2016. Finger-aware shortcuts. In Conference on Human Factors in Computing Systems - Proceedings, 4274–4285. https://doi.org/10.1145/2858036.2858355Google ScholarGoogle ScholarDigital LibraryDigital Library
  46. Home | Loupedeck Online Store. Retrieved January 11, 2021 from https://loupedeck.com/enGoogle ScholarGoogle Scholar
  47. Palette Gear: la console désormais compatible avec Capture One | Lense. Retrieved January 11, 2021 from https://www.lense.fr/news/palette-gear-la-console-desormais-compatible-avec-capture-one/Google ScholarGoogle Scholar
  48. Data Analysis example with data from a real study. Retrieved April 21, 2020 from https://aviz.fr/ci/Google ScholarGoogle Scholar
  49. ASUS ScreenPadTM et ScreenPadTM Plus. Retrieved December 17, 2020 from https://www.asus.fr/event/ScreenPad_et_ScreenPad_Plus/Google ScholarGoogle Scholar
  50. 2020. https://support.apple.com/en-us/HT207055.Google ScholarGoogle Scholar
  51. 2020. https://www.asus.com/us/site/zenbook/ux581.html.Google ScholarGoogle Scholar
  52. 2020. https://www.razer.com/projectlinda.Google ScholarGoogle Scholar
  53. 2020. https://en.wikipedia.org/wiki/Hand_(unit).Google ScholarGoogle Scholar

Index Terms

  1. KeyTch: Combining the Keyboard with a Touchscreen for Rapid Command Selection on Toolbars
        Index terms have been assigned to the content through auto-classification.

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Conferences
          CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
          May 2021
          10862 pages
          ISBN:9781450380966
          DOI:10.1145/3411764

          Copyright © 2021 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 7 May 2021

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article
          • Research
          • Refereed limited

          Acceptance Rates

          Overall Acceptance Rate6,199of26,314submissions,24%

          Upcoming Conference

          CHI '24
          CHI Conference on Human Factors in Computing Systems
          May 11 - 16, 2024
          Honolulu , HI , USA

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader

        HTML Format

        View this article in HTML Format .

        View HTML Format