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Smartphone-based Biofeedback Games for Shielding of Immune System against COVID-19: The CovidShield Game Suite design approach

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Published:09 June 2021Publication History

ABSTRACT

Game-based biofeedback applications on smartphone devices can be played anywhere, giving users, at the same time, a tangible and real-time external measure of their behavior/response. The CovidShield Game Suite (CGS) design process approach presented here, as part of the CovidShield project, introduces a holistic interactive approach to shield the human immune system against COVID-19, by targeting optimal control of all the relevant factors, i.e., physical and mental, in an unobtrusive, gamified and user friendly, low-cost way, allowing for personalization and adaptation to each user's physiological and mental profile. From the methodological point of view, to facilitate the visualization of the constructed breathing game-scenarios, the storyboarding technique was adopted. Overall, the realization of the CGS sets the basis for establishing a holistic framework that could improve and/or change the quality of life of the user/player by following the learning process of breathing patterns that the CGS can offer.

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  • Published in

    cover image ACM Other conferences
    DSAI '20: Proceedings of the 9th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion
    December 2020
    245 pages
    ISBN:9781450389372
    DOI:10.1145/3439231

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    Publication History

    • Published: 9 June 2021

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