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New techniques in interactive character animation

Published:21 July 2021Publication History

ABSTRACT

The application of deep learning for physics-based character animation and for cinematic controllers for interactive animation is changing how we should think about interactive character animation in video games and virtual reality. We will review the benefits and drawbacks of the techniques used and the implementations available to get started.

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            cover image ACM Conferences
            SIGGRAPH '21: ACM SIGGRAPH 2021 Courses
            August 2021
            2220 pages
            ISBN:9781450383615
            DOI:10.1145/3450508

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            • Published: 21 July 2021

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