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Testing educational digital games

Published:24 August 2021Publication History
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Abstract

Diversifying usability studies utilizing rapid application development.

References

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  1. Testing educational digital games

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    • Published in

      cover image Communications of the ACM
      Communications of the ACM  Volume 64, Issue 9
      September 2021
      107 pages
      ISSN:0001-0782
      EISSN:1557-7317
      DOI:10.1145/3483634
      Issue’s Table of Contents

      Copyright © 2021 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 24 August 2021

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