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Construction of Quantitative User Experience Model for Mobile Popular Science Journal

Published: 13 July 2021 Publication History

Abstract

Under the background of the information age, it is a general trend that popular science reading has shifted from paper to mobile reading. In order to effectively measure and evaluate the factors that affect the user experience of mobile popular science e-journals, a user experience model for mobile popular science e-journals should be constructed to improve the user experience of mobile popular science e-journals.First, the interview method was used to extract the user experience impact factors of mobile popular science e-journals, and the questionnaire survey method was used to obtain the Cronbach α coefficient of each factor and test its reliability; in addition, the evaluation indicators for the user experience of popular science electronic journals on the mobile terminal have been established. Finally, combining the analytic hierarchy process and the Delphi method to calculate the weight value of each factor, a quantitative model of the user experience of mobile popular science electronic journals is constructed. It is concluded that the factors that affect the user experience of mobile popular science e-journals come from the four levels of content, function, interaction and layout, and its weight values are sequentially reduced. Therefore, the design of mobile popular science e-journals generally follows the principles as follows: content is king, content and function being equal, service priority, user-centered and visual attraction being taken into account.The strategies and suggestions for the development of mobile popular science e-journals based on user experience are put forward.

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ICSIM '21: Proceedings of the 2021 4th International Conference on Software Engineering and Information Management
January 2021
251 pages
ISBN:9781450388955
DOI:10.1145/3451471
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 13 July 2021

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Author Tags

  1. Mobile electronic journals
  2. Popular science
  3. Quantitative assessment model
  4. User experience

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