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Interactive Characters for Virtual Reality Stories

Published:23 June 2021Publication History

ABSTRACT

Virtual Reality (VR) content production is now a flourishing industry. The specifics of VR, as opposed to videogames or movies, allow for a content format where users experience, at the same time, the narrative richness characteristic of movies and theatre plays with interactive engagement. To create such a content format some technical challenges still need to be solved, the main being the need for a new generation of animation engines that can deliver interactive characters appropriate for narrative-focused VR interactive content. We review the main assumptions of this approach and recent progress in interactive character animation techniques that seems promising to realise this goal.

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  • Published in

    cover image ACM Conferences
    IMX '21: Proceedings of the 2021 ACM International Conference on Interactive Media Experiences
    June 2021
    331 pages
    ISBN:9781450383899
    DOI:10.1145/3452918

    Copyright © 2021 Owner/Author

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    Publication History

    • Published: 23 June 2021

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